2026-03-06 12:56:38 +01:00
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2026-03-09 13:17:15 +01:00
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#include "../global.h"
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2026-03-06 12:56:38 +01:00
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logic_node_value_t *float_node_get(float_node_t *self, i32 from) {
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if (self->base->inputs->length > 0) {
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return logic_node_input_get(self->base->inputs->buffer[0]);
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}
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else {
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2026-08-21 22:35:41 +02:00
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logic_node_value_t *v = TMP_ALLOC_INIT(logic_node_value_t, {._f32 = self->value});
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2026-03-06 12:56:38 +01:00
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return v;
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}
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}
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gpu_texture_t *float_node_get_as_image(float_node_t *self, i32 from) {
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if (self->base->inputs->length > 0) {
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return logic_node_input_get_as_image(self->base->inputs->buffer[0]);
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}
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2026-03-07 21:12:59 +01:00
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if (self->image != NULL) {
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2026-03-06 12:56:38 +01:00
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gpu_delete_texture(self->image);
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}
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buffer_t *b = buffer_create(16);
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buffer_set_f32(b, 0, self->value);
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buffer_set_f32(b, 4, self->value);
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buffer_set_f32(b, 8, self->value);
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buffer_set_f32(b, 12, 1.0);
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self->image = gpu_create_texture_from_bytes(b, 1, 1, GPU_TEXTURE_FORMAT_RGBA128);
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2026-08-21 22:35:41 +02:00
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array_free(b);
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free(b);
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2026-03-06 12:56:38 +01:00
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return self->image;
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}
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void float_node_set(float_node_t *self, f32_array_t *value) {
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if (self->base->inputs->length > 0) {
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logic_node_input_set(self->base->inputs->buffer[0], value);
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}
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else {
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self->value = value->buffer[0];
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}
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}
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2026-04-04 21:38:20 +02:00
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2026-06-05 14:48:27 +02:00
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void *float_node_create(ui_node_t *raw, f32_array_t *args) {
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2026-08-21 22:35:41 +02:00
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float_node_t *n = ALLOC_INIT(float_node_t, {0});
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2026-04-04 21:38:20 +02:00
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n->base = logic_node_create(n);
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n->base->get = float_node_get;
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n->base->get_as_image = float_node_get_as_image;
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n->base->set = float_node_set;
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n->value = args == NULL ? 0.5 : args->buffer[0];
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return n;
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}
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2026-07-16 11:40:26 +02:00
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void float_node_init() {
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ui_node_t *float_node_def =
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2026-08-21 22:35:41 +02:00
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ALLOC_INIT(ui_node_t, {.id = 0,
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2026-08-21 22:40:25 +02:00
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.name = _tr("Value"),
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.type = "float_node",
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.x = 0,
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.y = 0,
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.color = 0xffb34f5a,
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.inputs = any_array_create_from_raw(
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(void *[]){
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ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Value"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.5),
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.min = 0.0,
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.max = 10.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.outputs = any_array_create_from_raw(
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(void *[]){
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ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Value"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.5),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.buttons = any_array_create_from_raw((void *[]){}, 0),
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.width = 0,
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.flags = 0});
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2026-07-16 11:40:26 +02:00
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any_array_push(nodes_brush_category0, float_node_def);
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any_map_set(nodes_brush_creates, "float_node", float_node_create);
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}
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