Files
armorpaint/paint/sources/material_nodes/camera_data_node.ts
T

76 lines
2.2 KiB
TypeScript
Raw Normal View History

2025-10-01 12:40:05 +02:00
2025-10-07 13:32:44 +02:00
function camera_data_node_init() {
array_push(nodes_material_input, camera_data_node_def);
map_set(parser_material_node_vectors, "CAMERA", camera_data_node_vector);
map_set(parser_material_node_values, "CAMERA", camera_data_node_value);
}
2025-10-06 14:06:18 +02:00
function camera_data_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
parser_material_kong.frag_vvec_cam = true;
return "vvec_cam";
}
function camera_data_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
if (socket == node.outputs[1]) { // View Z Depth
node_shader_add_constant(parser_material_kong, "camera_proj: float2", "_camera_plane_proj");
parser_material_kong.frag_wvpposition = true;
return "(constants.camera_proj.y / ((input.wvpposition.z / input.wvpposition.w) - constants.camera_proj.x))";
}
else { // View Distance
node_shader_add_constant(parser_material_kong, "eye: float3", "_camera_pos");
parser_material_kong.frag_wposition = true;
return "distance(constants.eye, input.wposition)";
}
}
2025-10-01 12:40:05 +02:00
let camera_data_node_def: ui_node_t = {
id: 0,
name: _tr("Camera Data"),
type: "CAMERA",
x: 0,
y: 0,
color: 0xffb34f5a,
inputs: [],
outputs: [
{
id: 0,
node_id: 0,
name: _tr("View Vector"),
type: "VECTOR",
color: 0xff6363c7,
default_value: f32_array_create_xyz(0.0, 0.0, 0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("View Z Depth"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
},
{
id: 0,
node_id: 0,
name: _tr("View Distance"),
type: "VALUE",
color: 0xffa1a1a1,
default_value: f32_array_create_x(0.0),
min: 0.0,
max: 1.0,
precision: 100,
display: 0
}
],
buttons: [],
width: 0,
flags: 0
};