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armorpaint/paint/sources/nodes_neural/edit_image_node.c
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#include "../global.h"
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static string_array_t *edit_image_node_flux_klein_args(char *dir) {
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string_array_t *argv = any_array_create_from_raw(
(void *[]){
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string("%s/%s", dir, neural_node_iris_bin()),
"-d",
string("%s", dir),
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},
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3);
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return argv;
}
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void edit_image_node_button(i32 node_id) {
ui_node_canvas_t *canvas = ui_nodes_get_canvas(true);
ui_node_t *node = ui_get_node(canvas->nodes, node_id);
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char *node_name = parser_material_node_name(node, NULL);
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ui_handle_t *h = ui_handle(node_name);
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string_array_t *models = any_array_create_from_raw((void *[]){"FLUX 2 klein"}, 1);
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i32 model = ui_combo(ui_nest(h, 0), models, tr("Model"), false, UI_ALIGN_LEFT, true);
char *prompt = ui_text_area(ui_nest(h, 1), UI_ALIGN_LEFT, true, tr("prompt"), true);
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node->buttons->buffer[0]->height = string_split(prompt, "\n")->length + 4;
ui_handle_t *hs = ui_nest(h, 2);
if (hs->init) {
hs->f = 1.0;
}
f32 strength = ui_slider(hs, tr("Strength"), 0.0, 1.0, true, 100.0, true, UI_ALIGN_LEFT, true);
bool tiled = ui_check(ui_nest(h, 3), tr("Tiled"), "");
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if (neural_node_button(node, models->buffer[model])) {
ui_node_t *from_node = neural_from_node(node->inputs->buffer[0], 0);
gpu_texture_t *input = ui_nodes_get_node_preview_image(from_node);
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if (input != NULL) {
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#ifdef IRON_BGRA
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buffer_t *input_buf = buffer_bgra_swap(gpu_get_texture_pixels(input)); // Vulkan non-rt textures need a flip
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#else
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buffer_t *input_buf = gpu_get_texture_pixels(input);
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#endif
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char *dir = neural_node_dir();
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iron_write_png(string("%s%sinput.png", dir, PATH_SEP), input_buf, input->width, input->height, 0);
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string_array_t *argv;
if (model == 0) {
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argv = edit_image_node_flux_klein_args(dir);
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}
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// string_array_push(argv, string("%f", strength));
string_array_push(argv, "--seed");
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string_array_push(argv, "-1");
string_array_push(argv, "-W");
string_array_push(argv, string("%d", g_config->neural_res));
string_array_push(argv, "-H");
string_array_push(argv, string("%d", g_config->neural_res));
string_array_push(argv, "-p");
string_array_push(argv, prompt);
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string_array_push(argv, "-i");
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string_array_push(argv, string("%s/input.png", dir));
string_array_push(argv, "-o");
string_array_push(argv, string("%s/output.png", dir));
if (tiled) {
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string_array_push(argv, "--tileable");
}
if (g_config->neural_res >= 2048) {
string_array_push(argv, "--vae-tiling");
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}
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string_array_push(argv, NULL);
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iron_exec_async(argv->buffer[0], argv->buffer);
sys_notify_on_update(neural_node_check_result, node);
}
}
}
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void edit_image_node_init() {
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ui_node_t *edit_image_node_def =
GC_ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Edit Image"),
.type = "NEURAL_EDIT_IMAGE",
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(1.0, 1.0, 1.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.outputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Color"),
.type = "RGBA",
.color = 0xffc7c729,
.default_value = f32_array_create_xyzw(0.0, 0.0, 0.0, 1.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.buttons = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_button_t, {.name = "edit_image_node_button",
.type = "CUSTOM",
.output = -1,
.default_value = f32_array_create_x(0),
.data = NULL,
.min = 0.0,
.max = 1.0,
.precision = 100,
.height = 0}),
},
1),
.width = 0,
.flags = 0});
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any_array_push(nodes_material_neural, edit_image_node_def);
any_map_set(parser_material_node_vectors, "NEURAL_EDIT_IMAGE", neural_node_vector);
any_map_set(ui_nodes_custom_buttons, "edit_image_node_button", edit_image_node_button);
}