8 lines
92 B
GLSL
8 lines
92 B
GLSL
|
|
#version 450
|
||
|
|
|
||
|
|
out vec4 frag_color;
|
||
|
|
|
||
|
|
void main() {
|
||
|
|
frag_color = vec4(1.0, 0.0, 0.0, 1.0);
|
||
|
|
}
|