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2026-03-07 21:13:18 +01:00
## ashader
2026-04-03 12:48:11 +02:00
A [minikong](https://github.com/armory3d/armorpaint/tree/main/base/sources/kong) wrapper. Converts a `.kong` shader file into a graphics API specific format. This includes `.hlsl` (converted into a d3d bytecode), `.msl` (metal shading language) for Metal or `.spirv` for Vulkan.