2026-03-09 13:17:15 +01:00
|
|
|
|
2026-06-04 11:00:05 +02:00
|
|
|
#include "../global.h"
|
2026-03-09 13:17:15 +01:00
|
|
|
|
2026-03-06 12:56:38 +01:00
|
|
|
void render_path_preview_init() {
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "texpreview";
|
|
|
|
|
t->width = 1;
|
|
|
|
|
t->height = 1;
|
|
|
|
|
t->format = "RGBA64";
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "texpreview_icon";
|
|
|
|
|
t->width = 1;
|
|
|
|
|
t->height = 1;
|
|
|
|
|
t->format = "RGBA64";
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
i32 size = math_floor(util_render_material_preview_size * 2.0);
|
2026-07-16 14:10:19 +02:00
|
|
|
if (size < util_render_decal_preview_size) {
|
|
|
|
|
size = util_render_decal_preview_size;
|
|
|
|
|
}
|
2026-03-06 12:56:38 +01:00
|
|
|
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "mmain";
|
|
|
|
|
t->width = size;
|
|
|
|
|
t->height = size;
|
|
|
|
|
t->format = "D32";
|
|
|
|
|
t->scale = render_path_base_get_super_sampling();
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "mtex";
|
|
|
|
|
t->width = size;
|
|
|
|
|
t->height = size;
|
|
|
|
|
t->format = "RGBA64";
|
|
|
|
|
t->scale = render_path_base_get_super_sampling();
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "mgbuffer0";
|
|
|
|
|
t->width = size;
|
|
|
|
|
t->height = size;
|
|
|
|
|
t->format = "RGBA64";
|
|
|
|
|
t->scale = render_path_base_get_super_sampling();
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
render_target_t *t = render_target_create();
|
|
|
|
|
t->name = "mgbuffer1";
|
|
|
|
|
t->width = size;
|
|
|
|
|
t->height = size;
|
|
|
|
|
t->format = "RGBA64";
|
|
|
|
|
t->scale = render_path_base_get_super_sampling();
|
|
|
|
|
render_path_create_render_target(t);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void render_path_preview_commands_preview() {
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target("mgbuffer0", NULL, "mmain", GPU_CLEAR_COLOR | GPU_CLEAR_DEPTH, 0xffffffff, 1.0);
|
2026-08-21 22:35:41 +02:00
|
|
|
string_array_t *additional = any_array_create_from_raw_tmp(
|
2026-03-08 08:39:29 +01:00
|
|
|
(void *[]){
|
2026-03-06 12:56:38 +01:00
|
|
|
"mgbuffer1",
|
|
|
|
|
},
|
|
|
|
|
1);
|
|
|
|
|
render_path_set_target("mgbuffer0", additional, "mmain", GPU_CLEAR_NONE, 0, 0.0);
|
|
|
|
|
render_path_draw_meshes("mesh");
|
|
|
|
|
|
|
|
|
|
// Deferred light
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target("mtex", NULL, NULL, GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_bind_target("mmain", "gbufferD");
|
|
|
|
|
render_path_bind_target("mgbuffer0", "gbuffer0");
|
|
|
|
|
render_path_bind_target("mgbuffer1", "gbuffer1");
|
|
|
|
|
render_path_bind_target("empty_white", "ssaotex");
|
|
|
|
|
render_path_draw_shader("Scene/deferred_light/deferred_light");
|
|
|
|
|
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target("mtex", NULL, "mmain", GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_draw_skydome("Scene/world_pass/world_pass");
|
|
|
|
|
|
2026-04-21 10:52:27 +02:00
|
|
|
char *framebuffer = "texpreview";
|
2026-04-05 16:41:00 +02:00
|
|
|
slot_material_t *selected_mat = g_context->material;
|
2026-03-06 12:56:38 +01:00
|
|
|
render_target_t *texpreview = any_map_get(render_path_render_targets, "texpreview");
|
|
|
|
|
render_target_t *texpreview_icon = any_map_get(render_path_render_targets, "texpreview_icon");
|
|
|
|
|
texpreview->_image = selected_mat->image;
|
|
|
|
|
texpreview_icon->_image = selected_mat->image_icon;
|
|
|
|
|
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target(framebuffer, NULL, NULL, GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_bind_target("mtex", "tex");
|
|
|
|
|
render_path_draw_shader("Scene/compositor_pass/compositor_pass");
|
|
|
|
|
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target("texpreview_icon", NULL, NULL, GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_bind_target("texpreview", "tex");
|
|
|
|
|
render_path_draw_shader("Scene/supersample_resolve/supersample_resolveRGBA64");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void render_path_preview_commands_decal() {
|
2026-07-16 14:10:19 +02:00
|
|
|
render_path_set_target("mgbuffer0", NULL, "mmain", GPU_CLEAR_COLOR | GPU_CLEAR_DEPTH, 0xffffffff, 1.0);
|
2026-08-21 22:35:41 +02:00
|
|
|
string_array_t *additional = any_array_create_from_raw_tmp(
|
2026-03-08 08:39:29 +01:00
|
|
|
(void *[]){
|
2026-07-16 14:10:19 +02:00
|
|
|
"mgbuffer1",
|
2026-03-06 12:56:38 +01:00
|
|
|
},
|
|
|
|
|
1);
|
2026-07-16 14:10:19 +02:00
|
|
|
render_path_set_target("mgbuffer0", additional, "mmain", GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_draw_meshes("mesh");
|
|
|
|
|
|
|
|
|
|
// Deferred light
|
2026-07-16 14:10:19 +02:00
|
|
|
char *output = "mtex";
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target(output, NULL, NULL, GPU_CLEAR_NONE, 0, 0.0);
|
2026-07-16 14:10:19 +02:00
|
|
|
render_path_bind_target("mmain", "gbufferD");
|
|
|
|
|
render_path_bind_target("mgbuffer0", "gbuffer0");
|
|
|
|
|
render_path_bind_target("mgbuffer1", "gbuffer1");
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_bind_target("empty_white", "ssaotex");
|
|
|
|
|
render_path_draw_shader("Scene/deferred_light/deferred_light");
|
|
|
|
|
|
2026-07-16 14:10:19 +02:00
|
|
|
render_path_set_target(output, NULL, "mmain", GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
render_path_draw_skydome("Scene/world_pass/world_pass");
|
|
|
|
|
|
2026-04-21 10:52:27 +02:00
|
|
|
char *framebuffer = "texpreview";
|
2026-03-06 12:56:38 +01:00
|
|
|
render_target_t *texpreview = any_map_get(render_path_render_targets, "texpreview");
|
2026-04-05 16:41:00 +02:00
|
|
|
texpreview->_image = g_context->decal_image;
|
2026-03-06 12:56:38 +01:00
|
|
|
|
2026-03-07 21:12:59 +01:00
|
|
|
render_path_set_target(framebuffer, NULL, NULL, GPU_CLEAR_NONE, 0, 0.0);
|
2026-03-06 12:56:38 +01:00
|
|
|
|
|
|
|
|
render_path_bind_target(output, "tex");
|
|
|
|
|
render_path_draw_shader("Scene/compositor_pass/compositor_pass");
|
|
|
|
|
}
|