Files
armorpaint/base/Sources/ImportAsset.ts
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class ImportAsset {
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static run = (path: string, dropX = -1.0, dropY = -1.0, showBox = true, hdrAsEnvmap = true, done: ()=>void = null) => {
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if (path.startsWith("cloud")) {
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let doCacheCloud = () => {
File.cacheCloud(path, (abs: string) => {
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if (abs == null) return;
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ImportAsset.run(abs, dropX, dropY, showBox, hdrAsEnvmap, done);
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});
}
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///if (krom_android || krom_ios)
Base.notifyOnNextFrame(() => {
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Console.toast(tr("Downloading"));
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Base.notifyOnNextFrame(doCacheCloud);
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});
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///else
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doCacheCloud();
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///end
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return;
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}
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if (Path.isMesh(path)) {
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showBox ? Project.importMeshBox(path) : ImportMesh.run(path);
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if (dropX > 0) UIBox.clickToHide = false; // Prevent closing when going back to window after drag and drop
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}
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else if (Path.isTexture(path)) {
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ImportTexture.run(path, hdrAsEnvmap);
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// Place image node
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let x0 = UINodes.wx;
let x1 = UINodes.wx + UINodes.ww;
if (UINodes.show && dropX > x0 && dropX < x1) {
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let assetIndex = 0;
for (let i = 0; i < Project.assets.length; ++i) {
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if (Project.assets[i].file == path) {
assetIndex = i;
break;
}
}
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UINodes.acceptAssetDrag(assetIndex);
UINodes.getNodes().nodesDrag = false;
UINodes.hwnd.redraws = 2;
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}
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///if is_paint
if (Context.raw.tool == WorkspaceTool.ToolColorId && Project.assetNames.length == 1) {
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UIHeader.headerHandle.redraws = 2;
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Context.raw.ddirty = 2;
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}
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///end
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}
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else if (Path.isProject(path)) {
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ImportArm.runProject(path);
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}
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else if (Path.isPlugin(path)) {
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ImportPlugin.run(path);
}
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else if (Path.isGimpColorPalette(path)) {
ImportGpl.run(path, false);
}
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///if is_paint
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else if (Path.isFont(path)) {
ImportFont.run(path);
}
else if (Path.isFolder(path)) {
ImportFolder.run(path);
}
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///end
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else {
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if (Context.enableImportPlugin(path)) {
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ImportAsset.run(path, dropX, dropY, showBox);
}
else {
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Console.error(Strings.error1());
}
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}
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if (done != null) done();
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}
}