2025-10-01 12:40:05 +02:00
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2025-10-07 13:32:44 +02:00
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function script_node_init() {
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2025-10-15 18:39:55 +02:00
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array_push(nodes_material_input, script_node_def);
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map_set(parser_material_node_values, "SCRIPT_CPU", script_node_value);
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2025-10-07 13:32:44 +02:00
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}
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2025-10-06 14:06:18 +02:00
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function script_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
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2025-10-15 18:39:55 +02:00
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if (parser_material_script_links == null) {
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parser_material_script_links = map_create();
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}
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let script: buffer_t = node.buttons[0].default_value;
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let str: string = sys_buffer_to_string(script);
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let link: string = parser_material_node_name(node);
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map_set(parser_material_script_links, link, str);
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node_shader_add_constant(parser_material_kong, "" + link + ": float", "_" + link);
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return "constants." + link;
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2025-10-06 14:06:18 +02:00
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}
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2025-10-01 12:40:05 +02:00
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let script_node_def: ui_node_t = {
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2025-10-15 18:39:55 +02:00
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id : 0,
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name : _tr("Script"),
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type : "SCRIPT_CPU", // extension
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x : 0,
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y : 0,
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color : 0xffb34f5a,
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inputs : [],
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outputs : [ {
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id : 0,
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node_id : 0,
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name : _tr("Value"),
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type : "VALUE",
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color : 0xffa1a1a1,
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default_value : f32_array_create_x(0.5),
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min : 0.0,
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max : 1.0,
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precision : 100,
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display : 0
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} ],
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buttons : [ {
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name : " ",
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type : "STRING",
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output : -1,
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default_value : f32_array_create_x(0), // "",
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data : null,
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min : 0.0,
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max : 1.0,
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precision : 100,
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height : 0
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} ],
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width : 0,
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flags : 0
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2025-10-01 12:40:05 +02:00
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};
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