2026-03-09 13:17:15 +01:00
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#include "../global.h"
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2026-04-04 21:38:20 +02:00
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char *wireframe_node_value(ui_node_t *node, ui_node_socket_t *socket) {
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node_shader_add_texture(parser_material_kong, "texuvmap", "_texuvmap");
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// let use_pixel_size: bool = node.buttons[0].default_value[0] > 0.0;
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// let pixel_size: f32 = parse_value_input(node.inputs[0]);
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return "sample_lod(texuvmap, sampler_linear, tex_coord, 0.0).r";
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}
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2026-03-06 12:56:38 +01:00
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void wireframe_node_init() {
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2026-03-31 18:47:10 +02:00
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2026-04-05 16:09:00 +02:00
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ui_node_t *wireframe_node_def =
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GC_ALLOC_INIT(ui_node_t, {.id = 0,
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.name = _tr("Wireframe"),
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.type = "WIREFRAME",
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.x = 0,
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.y = 0,
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.color = 0xffb34f5a,
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.inputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Size"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.01),
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.min = 0.0,
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.max = 0.1,
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.precision = 100,
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.display = 0}),
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},
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1),
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.outputs = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
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.node_id = 0,
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.name = _tr("Factor"),
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.type = "VALUE",
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.color = 0xffa1a1a1,
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.default_value = f32_array_create_x(0.0),
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.display = 0}),
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},
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1),
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.buttons = any_array_create_from_raw(
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(void *[]){
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GC_ALLOC_INIT(ui_node_button_t, {.name = _tr("Pixel Size"),
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.type = "BOOL",
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.output = 0,
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.default_value = f32_array_create_x(0),
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.data = NULL,
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.min = 0.0,
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.max = 1.0,
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.precision = 100,
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.height = 0}),
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},
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1),
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.width = 0,
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.flags = 0});
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2026-03-31 18:47:10 +02:00
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2026-03-06 12:56:38 +01:00
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any_array_push(nodes_material_input, wireframe_node_def);
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any_map_set(parser_material_node_values, "WIREFRAME", wireframe_node_value);
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}
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