2025-10-01 12:40:05 +02:00
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2025-10-07 13:32:44 +02:00
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function magic_texture_node_init() {
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2025-10-15 18:39:55 +02:00
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array_push(nodes_material_texture, magic_texture_node_def);
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map_set(parser_material_node_vectors, "TEX_MAGIC", magic_texture_node_vector);
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2025-10-07 13:32:44 +02:00
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map_set(parser_material_node_values, "TEX_MAGIC", magic_texture_node_value);
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}
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2025-10-06 14:06:18 +02:00
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let str_tex_magic: string = "\
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fun tex_magic(p: float3): float3 { \
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var a: float = 1.0 - (sin(p.x) + sin(p.y)); \
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var b: float = 1.0 - sin(p.x - p.y); \
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var c: float = 1.0 - sin(p.x + p.y); \
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return float3(a, b, c); \
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} \
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fun tex_magic_f(p: float3): float { \
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var c: float3 = tex_magic(p); \
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return (c.x + c.y + c.z) / 3.0; \
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} \
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";
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function magic_texture_node_vector(node: ui_node_t, socket: ui_node_socket_t): string {
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2025-10-15 18:39:55 +02:00
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node_shader_add_function(parser_material_kong, str_tex_magic);
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let co: string = parser_material_get_coord(node);
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let scale: string = parser_material_parse_value_input(node.inputs[1]);
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let res: string = "tex_magic(" + co + " * " + scale + " * 4.0)";
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return res;
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2025-10-06 14:06:18 +02:00
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}
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function magic_texture_node_value(node: ui_node_t, socket: ui_node_socket_t): string {
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2025-10-15 18:39:55 +02:00
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node_shader_add_function(parser_material_kong, str_tex_magic);
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let co: string = parser_material_get_coord(node);
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let scale: string = parser_material_parse_value_input(node.inputs[1]);
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let res: string = "tex_magic_f(" + co + " * " + scale + " * 4.0)";
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return res;
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2025-10-06 14:06:18 +02:00
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}
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2025-10-01 12:40:05 +02:00
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let magic_texture_node_def: ui_node_t = {
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2025-10-15 18:39:55 +02:00
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id : 0,
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name : _tr("Magic Texture"),
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type : "TEX_MAGIC",
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x : 0,
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y : 0,
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color : 0xff4982a0,
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inputs : [
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{
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id : 0,
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node_id : 0,
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name : _tr("Vector"),
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type : "VECTOR",
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color : 0xff6363c7,
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default_value : f32_array_create_xyz(0.0, 0.0, 0.0),
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min : 0.0,
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max : 1.0,
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precision : 100,
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display : 0
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},
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{
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id : 0,
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node_id : 0,
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name : _tr("Scale"),
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type : "VALUE",
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color : 0xffa1a1a1,
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default_value : f32_array_create_x(5.0),
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min : 0.0,
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max : 10.0,
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precision : 100,
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display : 0
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2025-10-20 10:28:33 +02:00
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},
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{
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id : 0,
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node_id : 0,
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name : _tr("Distortion"),
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type : "VALUE",
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color : 0xffa1a1a1,
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default_value : f32_array_create_x(1.0),
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min : 0.0,
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max : 10.0,
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precision : 100,
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display : 0
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2025-10-15 18:39:55 +02:00
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}
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],
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outputs : [
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{
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id : 0,
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node_id : 0,
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name : _tr("Color"),
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type : "RGBA",
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color : 0xffc7c729,
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default_value : f32_array_create_xyzw(0.8, 0.8, 0.8, 1.0),
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min : 0.0,
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max : 1.0,
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precision : 100,
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display : 0
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},
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{
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id : 0,
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node_id : 0,
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2025-10-20 10:28:33 +02:00
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name : _tr("Factor"),
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2025-10-15 18:39:55 +02:00
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type : "VALUE",
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color : 0xffa1a1a1,
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default_value : f32_array_create_x(1.0),
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min : 0.0,
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max : 1.0,
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precision : 100,
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display : 0
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}
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],
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buttons : [],
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width : 0,
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flags : 0
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2025-10-01 12:40:05 +02:00
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};
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