2026-03-06 12:56:38 +01:00
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2026-03-09 13:17:15 +01:00
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#include "../global.h"
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2026-04-05 16:09:00 +02:00
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f32 input_node_start_x = 0.0;
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f32 input_node_start_y = 0.0;
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// Brush ruler
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bool input_node_lock_begin = false;
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bool input_node_lock_x = false;
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bool input_node_lock_y = false;
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f32 input_node_lock_start_x = 0.0;
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f32 input_node_lock_start_y = 0.0;
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bool input_node_registered = false;
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2026-03-06 12:56:38 +01:00
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void input_node_update(float_node_t *self) {
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2026-04-05 16:41:00 +02:00
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if (g_context->split_view) {
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g_context->view_index = mouse_view_x() > base_w() / 2.0 ? 1 : 0;
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2026-03-06 12:56:38 +01:00
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}
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2026-04-05 16:09:00 +02:00
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bool decal_mask = context_is_decal_mask_paint();
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2026-03-10 11:49:57 +01:00
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char *ruler_paint = string("%s+%s", any_map_get(config_keymap, "brush_ruler"), any_map_get(config_keymap, "action_paint"));
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2026-04-05 16:41:00 +02:00
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bool lazy_paint = g_context->brush_lazy_radius > 0 && (operator_shortcut(any_map_get(config_keymap, "action_paint"), SHORTCUT_TYPE_DOWN) ||
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2026-04-05 16:09:00 +02:00
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operator_shortcut(ruler_paint, SHORTCUT_TYPE_DOWN) || decal_mask);
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2026-03-06 12:56:38 +01:00
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f32 paint_x = mouse_view_x() / (float)sys_w();
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f32 paint_y = mouse_view_y() / (float)sys_h();
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if (mouse_started("left")) {
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input_node_start_x = mouse_view_x() / (float)sys_w();
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input_node_start_y = mouse_view_y() / (float)sys_h();
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}
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if (pen_down("tip")) {
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paint_x = pen_view_x() / (float)sys_w();
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paint_y = pen_view_y() / (float)sys_h();
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}
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if (pen_started("tip")) {
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input_node_start_x = pen_view_x() / (float)sys_w();
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input_node_start_y = pen_view_y() / (float)sys_h();
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}
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2026-03-10 11:49:57 +01:00
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if (operator_shortcut(ruler_paint, SHORTCUT_TYPE_DOWN)) {
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2026-03-06 12:56:38 +01:00
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if (input_node_lock_x) {
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paint_x = input_node_start_x;
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}
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if (input_node_lock_y) {
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paint_y = input_node_start_y;
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}
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}
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2026-04-05 16:41:00 +02:00
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if (g_context->brush_lazy_radius > 0) {
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g_context->brush_lazy_x = paint_x;
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g_context->brush_lazy_y = paint_y;
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2026-03-06 12:56:38 +01:00
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}
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if (!lazy_paint) {
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input_node_coords.x = paint_x;
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input_node_coords.y = paint_y;
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}
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2026-04-05 16:41:00 +02:00
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if (g_context->split_view) {
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g_context->view_index = -1;
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2026-03-06 12:56:38 +01:00
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}
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if (input_node_lock_begin) {
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f32 dx = math_abs(input_node_lock_start_x - mouse_view_x());
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f32 dy = math_abs(input_node_lock_start_y - mouse_view_y());
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if (dx > 1 || dy > 1) {
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input_node_lock_begin = false;
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if (dx > dy) {
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input_node_lock_y = true;
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}
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else {
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input_node_lock_x = true;
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}
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}
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}
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if (keyboard_started(any_map_get(config_keymap, "brush_ruler"))) {
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input_node_lock_start_x = mouse_view_x();
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input_node_lock_start_y = mouse_view_y();
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input_node_lock_begin = true;
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}
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else if (keyboard_released(any_map_get(config_keymap, "brush_ruler"))) {
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input_node_lock_x = input_node_lock_y = input_node_lock_begin = false;
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}
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2026-04-05 16:41:00 +02:00
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if (g_context->brush_lazy_radius > 0) {
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vec4_t v1 = vec4_create(g_context->brush_lazy_x * sys_w(), g_context->brush_lazy_y * sys_h(), 0.0, 1.0);
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2026-03-06 12:56:38 +01:00
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vec4_t v2 = vec4_create(input_node_coords.x * sys_w(), input_node_coords.y * sys_h(), 0.0, 1.0);
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f32 d = vec4_dist(v1, v2);
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2026-04-05 16:41:00 +02:00
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f32 r = g_context->brush_lazy_radius * 85;
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2026-03-06 12:56:38 +01:00
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if (d > r) {
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vec4_t v3 = vec4_create(0.0, 0.0, 0.0, 1.0);
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v3 = vec4_sub(v2, v1);
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v3 = vec4_norm(v3);
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2026-04-05 16:41:00 +02:00
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v3 = vec4_mult(v3, 1.0 - g_context->brush_lazy_step);
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2026-03-06 12:56:38 +01:00
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v3 = vec4_mult(v3, r);
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v2 = vec4_add(v1, v3);
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input_node_coords.x = v2.x / (float)sys_w();
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input_node_coords.y = v2.y / (float)sys_h();
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// Parse brush inputs once on next draw
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2026-04-05 16:41:00 +02:00
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g_context->painted = -1;
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2026-03-06 12:56:38 +01:00
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}
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2026-04-05 16:41:00 +02:00
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g_context->last_paint_x = -1;
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g_context->last_paint_y = -1;
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2026-03-06 12:56:38 +01:00
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}
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2026-04-05 16:41:00 +02:00
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g_context->parse_brush_inputs(g_context->brush_output_node_inst);
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2026-03-06 12:56:38 +01:00
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}
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logic_node_value_t *input_node_get(input_node_t *self, i32 from) {
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2026-04-05 16:41:00 +02:00
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g_context->brush_lazy_radius = logic_node_input_get(self->base->inputs->buffer[0])->_f32;
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g_context->brush_lazy_step = logic_node_input_get(self->base->inputs->buffer[1])->_f32;
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2026-03-06 12:56:38 +01:00
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logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._vec4 = input_node_coords});
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return v;
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}
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2026-04-04 21:38:20 +02:00
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input_node_t *input_node_create(ui_node_t *raw, f32_array_t *args) {
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float_node_t *n = GC_ALLOC_INIT(float_node_t, {0});
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n->base = logic_node_create(n);
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n->base->get = input_node_get;
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if (!input_node_registered) {
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input_node_registered = true;
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sys_notify_on_update(input_node_update, n);
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}
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return n;
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}
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