2018-10-11 17:55:05 +02:00
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package arm.brushnode;
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2017-12-14 11:12:51 +01:00
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import armory.logicnode.LogicNode;
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import armory.logicnode.LogicTree;
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2018-09-11 10:13:38 +02:00
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import iron.math.Vec4;
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2017-12-14 11:12:51 +01:00
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2018-06-20 19:23:49 +02:00
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@:keep
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2017-12-14 11:12:51 +01:00
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class VectorNode extends LogicNode {
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var value = new Vec4();
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public function new(tree:LogicTree, x:Null<Float> = null, y:Null<Float> = null, z:Null<Float> = null) {
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super(tree);
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if (x != null) {
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addInput(new FloatNode(tree, x), 0);
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addInput(new FloatNode(tree, y), 0);
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addInput(new FloatNode(tree, z), 0);
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}
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}
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override function get(from:Int):Dynamic {
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value.x = inputs[0].get();
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value.y = inputs[1].get();
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value.z = inputs[2].get();
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return value;
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}
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override function set(value:Dynamic) {
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inputs[0].set(value.x);
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inputs[1].set(value.y);
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inputs[2].set(value.z);
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}
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}
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