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armorpaint/base/sources/backends/windows_audio.c
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#ifdef IRON_A2
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#include <iron_audio.h>
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#include <iron_system.h>
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#include <backends/windows_system.h>
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// Windows 7
#define WINVER 0x0601
#ifdef _WIN32_WINNT
#undef _WIN32_WINNT
#endif
#define _WIN32_WINNT 0x0601
#define NOATOM
#define NOCLIPBOARD
#define NOCOLOR
#define NOCOMM
#define NOCTLMGR
#define NODEFERWINDOWPOS
#define NODRAWTEXT
// #define NOGDI
#define NOGDICAPMASKS
#define NOHELP
#define NOICONS
#define NOKANJI
#define NOKEYSTATES
#define NOMB
#define NOMCX
#define NOMEMMGR
#define NOMENUS
#define NOMETAFILE
#define NOMINMAX
// #define NOMSG
#define NONLS
#define NOOPENFILE
#define NOPROFILER
#define NORASTEROPS
#define NOSCROLL
#define NOSERVICE
#define NOSHOWWINDOW
#define NOSOUND
#define NOSYSCOMMANDS
#define NOSYSMETRICS
#define NOTEXTMETRIC
// #define NOUSER
#define NOVIRTUALKEYCODES
#define NOWH
#define NOWINMESSAGES
#define NOWINOFFSETS
#define NOWINSTYLES
#define WIN32_LEAN_AND_MEAN
#include <initguid.h>
#include <AudioClient.h>
#include <mmdeviceapi.h>
#ifndef __MINGW32__
// MIDL_INTERFACE("1CB9AD4C-DBFA-4c32-B178-C2F568A703B2")
DEFINE_GUID(IID_IAudioClient, 0x1CB9AD4C, 0xDBFA, 0x4c32, 0xB1, 0x78, 0xC2, 0xF5, 0x68, 0xA7, 0x03, 0xB2);
// MIDL_INTERFACE("F294ACFC-3146-4483-A7BF-ADDCA7C260E2")
DEFINE_GUID(IID_IAudioRenderClient, 0xF294ACFC, 0x3146, 0x4483, 0xA7, 0xBF, 0xAD, 0xDC, 0xA7, 0xC2, 0x60, 0xE2);
// MIDL_INTERFACE("A95664D2-9614-4F35-A746-DE8DB63617E6")
DEFINE_GUID(IID_IMMDeviceEnumerator, 0xA95664D2, 0x9614, 0x4F35, 0xA7, 0x46, 0xDE, 0x8D, 0xB6, 0x36, 0x17, 0xE6);
// DECLSPEC_UUID("BCDE0395-E52F-467C-8E3D-C4579291692E")
DEFINE_GUID(CLSID_MMDeviceEnumerator, 0xBCDE0395, 0xE52F, 0x467C, 0x8E, 0x3D, 0xC4, 0x57, 0x92, 0x91, 0x69, 0x2E);
#endif
// based on the implementation in soloud and Microsoft sample code
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static iron_a2_buffer_t a2_buffer;
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static IMMDeviceEnumerator *deviceEnumerator;
static IMMDevice *device;
static IAudioClient *audioClient = NULL;
static IAudioRenderClient *renderClient = NULL;
static HANDLE bufferEndEvent = 0;
static HANDLE audioProcessingDoneEvent;
static UINT32 bufferFrames;
static WAVEFORMATEX requestedFormat;
static WAVEFORMATEX *closestFormat;
static WAVEFORMATEX *format;
static uint32_t samples_per_second = 44100;
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uint32_t iron_a2_samples_per_second(void) {
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return samples_per_second;
}
static bool initDefaultDevice() {
if (renderClient != NULL) {
renderClient->lpVtbl->Release(renderClient);
renderClient = NULL;
}
if (audioClient != NULL) {
audioClient->lpVtbl->Release(audioClient);
audioClient = NULL;
}
if (bufferEndEvent != 0) {
CloseHandle(bufferEndEvent);
bufferEndEvent = 0;
}
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iron_log("Initializing a new default audio device.");
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HRESULT hr = deviceEnumerator->lpVtbl->GetDefaultAudioEndpoint(deviceEnumerator, eRender, eConsole, &device);
if (hr == S_OK) {
hr = device->lpVtbl->Activate(device, &IID_IAudioClient, CLSCTX_ALL, 0, (void **)&audioClient);
}
if (hr == S_OK) {
const int sampleRate = 48000;
format = &requestedFormat;
memset(&requestedFormat, 0, sizeof(WAVEFORMATEX));
requestedFormat.nChannels = 2;
requestedFormat.nSamplesPerSec = sampleRate;
requestedFormat.wFormatTag = WAVE_FORMAT_PCM;
requestedFormat.wBitsPerSample = sizeof(short) * 8;
requestedFormat.nBlockAlign = (requestedFormat.nChannels * requestedFormat.wBitsPerSample) / 8;
requestedFormat.nAvgBytesPerSec = requestedFormat.nSamplesPerSec * requestedFormat.nBlockAlign;
requestedFormat.cbSize = 0;
HRESULT supported = audioClient->lpVtbl->IsFormatSupported(audioClient, AUDCLNT_SHAREMODE_SHARED, format, &closestFormat);
if (supported == S_FALSE) {
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iron_log("Falling back to the system's preferred WASAPI mix format.", supported);
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if (closestFormat != NULL) {
format = closestFormat;
}
else {
audioClient->lpVtbl->GetMixFormat(audioClient, &format);
}
}
HRESULT result =
audioClient->lpVtbl->Initialize(audioClient, AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_EVENTCALLBACK, 40 * 1000 * 10, 0, format, 0);
if (result != S_OK) {
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iron_log("Could not initialize WASAPI audio, going silent (error code 0x%x).", result);
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return false;
}
uint32_t old_samples_per_second = samples_per_second;
samples_per_second = format->nSamplesPerSec;
if (samples_per_second != old_samples_per_second) {
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iron_a2_internal_sample_rate_callback();
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}
a2_buffer.channel_count = 2;
bufferFrames = 0;
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audioClient->lpVtbl->GetBufferSize(audioClient, &bufferFrames);
audioClient->lpVtbl->GetService(audioClient, &IID_IAudioRenderClient, (void **)&renderClient);
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bufferEndEvent = CreateEvent(0, FALSE, FALSE, 0);
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audioClient->lpVtbl->SetEventHandle(audioClient, bufferEndEvent);
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return true;
}
else {
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iron_log("Could not initialize WASAPI audio.");
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return false;
}
}
static void copyS16Sample(int16_t *left, int16_t *right) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
*left = (int16_t)(left_value * 32767);
*right = (int16_t)(right_value * 32767);
}
static void copyFloatSample(float *left, float *right) {
float left_value = *(float *)&a2_buffer.channels[0][a2_buffer.read_location];
float right_value = *(float *)&a2_buffer.channels[1][a2_buffer.read_location];
a2_buffer.read_location += 1;
if (a2_buffer.read_location >= a2_buffer.data_size) {
a2_buffer.read_location = 0;
}
*left = left_value;
*right = right_value;
}
static void submitEmptyBuffer(unsigned frames) {
BYTE *buffer = NULL;
HRESULT result = renderClient->lpVtbl->GetBuffer(renderClient, frames, &buffer);
if (FAILED(result)) {
return;
}
memset(buffer, 0, frames * format->nBlockAlign);
result = renderClient->lpVtbl->ReleaseBuffer(renderClient, frames, 0);
}
static void submitBuffer(unsigned frames) {
BYTE *buffer = NULL;
HRESULT result = renderClient->lpVtbl->GetBuffer(renderClient, frames, &buffer);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->lpVtbl->Start(audioClient);
}
return;
}
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if (iron_a2_internal_callback(&a2_buffer, frames)) {
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if (format->wFormatTag == WAVE_FORMAT_PCM) {
for (UINT32 i = 0; i < frames; ++i) {
copyS16Sample((int16_t *)&buffer[i * format->nBlockAlign], (int16_t *)&buffer[i * format->nBlockAlign + 2]);
}
}
else {
for (UINT32 i = 0; i < frames; ++i) {
copyFloatSample((float *)&buffer[i * format->nBlockAlign], (float *)&buffer[i * format->nBlockAlign + 4]);
}
}
}
else {
memset(buffer, 0, frames * format->nBlockAlign);
}
result = renderClient->lpVtbl->ReleaseBuffer(renderClient, frames, 0);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->lpVtbl->Start(audioClient);
}
}
}
static DWORD WINAPI audioThread(LPVOID ignored) {
submitBuffer(bufferFrames);
audioClient->lpVtbl->Start(audioClient);
while (WAIT_OBJECT_0 != WaitForSingleObject(audioProcessingDoneEvent, 0)) {
WaitForSingleObject(bufferEndEvent, INFINITE);
UINT32 padding = 0;
HRESULT result = audioClient->lpVtbl->GetCurrentPadding(audioClient, &padding);
if (FAILED(result)) {
if (result == AUDCLNT_E_DEVICE_INVALIDATED) {
initDefaultDevice();
submitEmptyBuffer(bufferFrames);
audioClient->lpVtbl->Start(audioClient);
}
continue;
}
UINT32 frames = bufferFrames - padding;
submitBuffer(frames);
}
return 0;
}
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void iron_windows_co_initialize(void);
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static bool initialized = false;
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void iron_a2_init() {
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if (initialized) {
return;
}
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iron_a2_internal_init();
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initialized = true;
a2_buffer.read_location = 0;
a2_buffer.write_location = 0;
a2_buffer.data_size = 128 * 1024;
a2_buffer.channel_count = 2;
a2_buffer.channels[0] = (float *)malloc(a2_buffer.data_size * sizeof(float));
a2_buffer.channels[1] = (float *)malloc(a2_buffer.data_size * sizeof(float));
audioProcessingDoneEvent = CreateEvent(0, FALSE, FALSE, 0);
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iron_windows_co_initialize();
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CoCreateInstance(&CLSID_MMDeviceEnumerator, NULL, CLSCTX_ALL, &IID_IMMDeviceEnumerator, (void **)&deviceEnumerator);
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if (initDefaultDevice()) {
CreateThread(0, 65536, audioThread, NULL, 0, 0);
}
}
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void iron_a2_update() {}
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#define SAFE_RELEASE(punk) \
if ((punk) != NULL) { \
(punk)->Release(); \
(punk) = NULL; \
}
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void iron_a2_shutdown() {
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// Wait for last data in buffer to play before stopping.
// Sleep((DWORD)(hnsActualDuration/REFTIMES_PER_MILLISEC/2));
// affirm(pAudioClient->Stop()); // Stop playing.
// CoTaskMemFree(pwfx);
// SAFE_RELEASE(pEnumerator)
// SAFE_RELEASE(pDevice)
// SAFE_RELEASE(pAudioClient)
// SAFE_RELEASE(pRenderClient)
}
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#endif