18 lines
294 B
C
18 lines
294 B
C
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#pragma once
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#include "../shader_stage.h"
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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int compile_hlsl_to_d3d12(const char *source, uint8_t **output, size_t *outputlength, shader_stage stage, bool debug);
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#ifdef __cplusplus
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}
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#endif
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