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armorpaint/Sources/arm/LayerSlot.hx
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package arm;
import iron.RenderPath;
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import arm.ui.*;
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class LayerSlot {
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public static var counter = 0;
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public var id = 0;
public var visible = true;
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public var ext = "";
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public var name:String;
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public var texpaint:kha.Image;
public var texpaint_nor:kha.Image;
public var texpaint_pack:kha.Image;
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public var texpaint_preview:kha.Image; // Layer preview
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public var texpaint_mask:kha.Image = null;
public var texpaint_mask_preview:kha.Image;
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public var maskOpacity = 1.0;
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// For undo layer
public var targetLayer:LayerSlot = null;
public var targetObject:iron.object.MeshObject = null;
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static var first = true;
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public var objectMask = 0;
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public var paintBase = true;
public var paintOpac = true;
public var paintOcc = true;
public var paintRough = true;
public var paintMet = true;
public var paintNor = true;
public var paintHeight = false;
public var paintEmis = false;
public var paintSubs = false;
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var createMaskColor:Int;
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public function new(ext = "") {
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if (first) {
first = false;
{
var t = new RenderTargetRaw();
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t.name = "texpaint_blend0";
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t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = 'R8';
RenderPath.active.createRenderTarget(t);
}
{
var t = new RenderTargetRaw();
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t.name = "texpaint_blend1";
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t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = 'R8';
RenderPath.active.createRenderTarget(t);
}
}
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if (ext == "") {
id = counter++;
ext = id + "";
}
this.ext = ext;
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name = "Layer " + (id + 1);
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{
var t = new RenderTargetRaw();
t.name = "texpaint" + ext;
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t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
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t.format = 'RGBA32';
t.depth_buffer = "paintdb";
texpaint = RenderPath.active.createRenderTarget(t).image;
}
{
var t = new RenderTargetRaw();
t.name = "texpaint_nor" + ext;
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t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
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t.format = 'RGBA32';
texpaint_nor = RenderPath.active.createRenderTarget(t).image;
}
{
var t = new RenderTargetRaw();
t.name = "texpaint_pack" + ext;
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t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
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t.format = 'RGBA32';
texpaint_pack = RenderPath.active.createRenderTarget(t).image;
}
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texpaint_preview = kha.Image.createRenderTarget(200, 200, kha.graphics4.TextureFormat.RGBA32);
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}
public function unload() {
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// Set null depth so paintdb stays alive
if (UITrait.inst.layers.length > 0 && UITrait.inst.layers[0] != this) {
texpaint.setDepthStencilFrom(texpaint_nor);
}
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texpaint.unload();
texpaint_nor.unload();
texpaint_pack.unload();
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RenderPath.active.renderTargets.remove("texpaint" + ext);
RenderPath.active.renderTargets.remove("texpaint_nor" + ext);
RenderPath.active.renderTargets.remove("texpaint_pack" + ext);
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texpaint_preview.unload();
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deleteMask();
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}
public function swap(other:LayerSlot) {
var tp = texpaint;
var tp_nor = texpaint_nor;
var tp_pack = texpaint_pack;
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RenderPath.active.renderTargets.get("texpaint" + ext).image.setDepthStencilFrom(other.texpaint);
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RenderPath.active.renderTargets.get("texpaint" + ext).image = other.texpaint;
RenderPath.active.renderTargets.get("texpaint_nor" + ext).image = other.texpaint_nor;
RenderPath.active.renderTargets.get("texpaint_pack" + ext).image = other.texpaint_pack;
RenderPath.active.renderTargets.get("texpaint" + other.ext).image = texpaint;
RenderPath.active.renderTargets.get("texpaint_nor" + other.ext).image = texpaint_nor;
RenderPath.active.renderTargets.get("texpaint_pack" + other.ext).image = texpaint_pack;
texpaint = other.texpaint;
texpaint_nor = other.texpaint_nor;
texpaint_pack = other.texpaint_pack;
other.texpaint = tp;
other.texpaint_nor = tp_nor;
other.texpaint_pack = tp_pack;
}
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public function createMask(color:Int) {
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if (texpaint_mask != null) return;
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createMaskColor = color;
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{
var t = new RenderTargetRaw();
t.name = "texpaint_mask" + ext;
t.width = Config.getTextureRes();
t.height = Config.getTextureRes();
t.format = 'R8';
texpaint_mask = RenderPath.active.createRenderTarget(t).image;
}
texpaint_mask_preview = kha.Image.createRenderTarget(200, 200, kha.graphics4.TextureFormat.L8);
iron.App.notifyOnRender(clearMask);
}
function clearMask(g:kha.graphics4.Graphics) {
g.end();
texpaint_mask.g4.begin();
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texpaint_mask.g4.clear(createMaskColor);
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texpaint_mask.g4.end();
g.begin();
iron.App.removeRender(clearMask);
}
public function deleteMask() {
if (texpaint_mask == null) return;
texpaint_mask.unload();
RenderPath.active.renderTargets.remove("texpaint_mask" + ext);
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texpaint_mask = null;
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texpaint_mask_preview.unload();
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}
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}