Files
armorpaint/paint/sources/nodes_brush/separate_vector_node.c
T

94 lines
5.8 KiB
C
Raw Normal View History

2026-03-06 12:56:38 +01:00
2026-03-09 13:17:15 +01:00
#include "../global.h"
2026-06-05 14:48:27 +02:00
typedef struct separate_vector_node {
struct logic_node *base;
} separate_vector_node_t;
2026-03-06 12:56:38 +01:00
logic_node_value_t *separate_vector_node_get(separate_vector_node_t *self, i32 from) {
vec4_t vector = logic_node_input_get(self->base->inputs->buffer[0])->_vec4;
if (from == 0) {
logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = vector.x});
return v;
}
else if (from == 1) {
logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = vector.y});
return v;
}
else {
logic_node_value_t *v = GC_ALLOC_INIT(logic_node_value_t, {._f32 = vector.z});
return v;
}
}
2026-04-04 21:38:20 +02:00
2026-06-05 14:48:27 +02:00
void *separate_vector_node_create(ui_node_t *raw, f32_array_t *args) {
2026-04-04 21:38:20 +02:00
separate_vector_node_t *n = GC_ALLOC_INIT(separate_vector_node_t, {0});
n->base = logic_node_create(n);
n->base->get = separate_vector_node_get;
return n;
}
2026-07-16 11:40:26 +02:00
void separate_vector_node_init() {
ui_node_t *separate_vector_node_def =
GC_ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Separate Vector"),
.type = "separate_vector_node",
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Vector"),
.type = "VECTOR",
.color = 0xff6363c7,
.default_value = f32_array_create_xyz(0.0, 0.0, 0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.outputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("X"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Y"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Z"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
3),
.buttons = any_array_create_from_raw((void *[]){}, 0),
.width = 0,
.flags = 0});
any_array_push(nodes_brush_category0, separate_vector_node_def);
any_map_set(nodes_brush_creates, "separate_vector_node", separate_vector_node_create);
}