Wrap envmap in pathtraced mode

This commit is contained in:
luboslenco
2020-08-17 14:24:39 +02:00
parent f0c6eb6d0c
commit 01ce8a9c26
4 changed files with 3 additions and 1 deletions
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@@ -0,0 +1,2 @@
call build_dxr.bat
call build_vkrt.bat
@@ -216,7 +216,7 @@ void miss(inout RayPayload payload) {
}
#endif
float2 tex_coord = equirect(WorldRayDirection(), constant_buffer.params.y);
float2 tex_coord = frac(equirect(WorldRayDirection(), constant_buffer.params.y));
uint2 size;
mytexture_env.GetDimensions(size.x, size.y);
float3 texenv = mytexture_env.Load(uint3(tex_coord * size, 0)).rgb * abs(constant_buffer.params.x);