Make uv unwrap faster

This commit is contained in:
luboslenco
2025-12-15 19:52:58 +01:00
parent 315835e533
commit 05dba448d9
9 changed files with 705 additions and 10455 deletions
+4 -4
View File
@@ -5,11 +5,11 @@
#include "iron_ui.h"
#include "iron_ui_nodes.h"
void proc_xatlas_unwrap(void *mesh);
FN(proc_xatlas_unwrap) {
void proc_uv_unwrap(void *mesh);
FN(proc_uv_unwrap) {
uint64_t mesh;
JS_ToBigUint64(ctx, &mesh, argv[0]);
proc_xatlas_unwrap((void *)mesh);
proc_uv_unwrap((void *)mesh);
return JS_UNDEFINED;
}
@@ -262,7 +262,7 @@ FN(path_texture_importers_delete) {
void plugin_embed() {
JSValue global_obj = JS_GetGlobalObject(js_ctx);
BIND(proc_xatlas_unwrap, 1);
BIND(proc_uv_unwrap, 1);
BIND(plugin_uv_unwrap_button, 0);
BIND(io_svg_parse, 1);
BIND(io_exr_parse, 1);