paint: improve timeline skinning
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@@ -19,6 +19,12 @@ void import_mesh_run(char *path, bool _clear_layers, bool replace_existing, bool
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import_mesh_no_reset = keep_camera;
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g_context->layer_filter = 0;
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#ifdef WITH_PLUGINS
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if (replace_existing) {
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plugins_skin_data_clear();
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}
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#endif
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char *p = to_lower_case(path);
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if (ends_with(p, ".obj")) {
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import_obj_run(path, replace_existing);
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