Update shaders

This commit is contained in:
Lubos Lenco
2024-10-15 23:24:15 +02:00
parent 8a1cb158cd
commit 0b1c8484bf
22 changed files with 331 additions and 557 deletions
+4 -2
View File
@@ -7,9 +7,11 @@ void main() {
// Scale vertex attribute to [0-1] range
const vec2 madd = vec2(0.5, 0.5);
tex_coord = pos.xy * madd + madd;
#if defined(HLSL) || defined(METAL) || defined(SPIRV)
#ifdef GLSL
#else
tex_coord.y = 1.0 - tex_coord.y;
#endif
#endif
gl_Position = vec4(pos.xy, 0.0, 1.0);
}