Make 3D cursor work for Vulkan

This commit is contained in:
luboslenco
2020-08-22 10:41:28 +02:00
parent d0e03ad279
commit 0bba0da4e4
+3
View File
@@ -1,5 +1,8 @@
#version 330
uniform vec3 tint;
#ifdef SPIRV
uniform sampler2D gbufferD; // vulkan unit align
#endif
uniform sampler2D tex;
in vec2 texCoord;
out vec4 FragColor;