Update context menu color

This commit is contained in:
luboslenco
2019-11-13 14:41:11 +01:00
parent 7d73f23bbf
commit 0bf477ce4d
6 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -74,7 +74,7 @@ class BoxPreferences {
if (ui.button("Restore")) {
UIMenu.draw(function(ui:Zui) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 2, ui.t.SEPARATOR_COL);
ui.text("Restore defaults?", Right, ui.t.CONTEXT_COL);
ui.text("Restore defaults?", Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Confirm", Left)) {
Config.restore();
setScale();
@@ -284,7 +284,7 @@ plugin.drawUI = function(ui) {
if (ui.isHovered && ui.inputReleasedR) {
UIMenu.draw(function(ui:Zui) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 4, ui.t.SEPARATOR_COL);
ui.text(f, Right, ui.t.CONTEXT_COL);
ui.text(f, Right, ui.t.HIGHLIGHT_COL);
var path = Path.data() + Path.sep + "plugins" + Path.sep + f;
if (ui.button("Edit", Left)) {
File.start(path);
+1 -1
View File
@@ -73,7 +73,7 @@ class TabBrushes {
UIMenu.draw(function(ui:Zui) {
var b = Project.brushes[i];
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 2, ui.t.SEPARATOR_COL);
ui.text(UINodes.inst.canvasBrushMap.get(Project.brushes[i]).name, Right, ui.t.CONTEXT_COL);
ui.text(UINodes.inst.canvasBrushMap.get(Project.brushes[i]).name, Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Delete", Left) && Project.brushes.length > 1) {
Context.selectBrush(i == 0 ? 1 : 0);
+3 -3
View File
@@ -18,7 +18,7 @@ class TabLayers {
// UIMenu.draw(function(ui:Zui) {
// ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 5, ui.t.SEPARATOR_COL);
// ui.text("New", Right, ui.t.CONTEXT_COL);
// ui.text("New", Right, ui.t.HIGHLIGHT_COL);
// if (ui.button("Paint Layer", Left)) {}
// if (ui.button("Fill Layer", Left)) {}
// if (ui.button("Black Mask", Left)) {}
@@ -127,7 +127,7 @@ class TabLayers {
if (ui.isHovered && ui.inputReleasedR) {
UIMenu.draw(function(ui:Zui) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 3, ui.t.SEPARATOR_COL);
ui.text(l.name + " Mask", Right, ui.t.CONTEXT_COL);
ui.text(l.name + " Mask", Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Delete", Left)) {
Context.setLayer(l);
History.deleteMask();
@@ -182,7 +182,7 @@ class TabLayers {
else {
ui.fill(0, 0, ui._w, ui.t.ELEMENT_H * (18 + add), ui.t.SEPARATOR_COL);
}
ui.text(l.name, Right, ui.t.CONTEXT_COL);
ui.text(l.name, Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Export", Left)) BoxExport.showTextures();
+1 -1
View File
@@ -115,7 +115,7 @@ class TabMaterials {
var m = materials[i];
var add = materials.length > 1 ? 1 : 0;
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * (12 + add), ui.t.SEPARATOR_COL);
ui.text(UINodes.inst.canvasMap.get(materials[i]).name, Right, ui.t.CONTEXT_COL);
ui.text(UINodes.inst.canvasMap.get(materials[i]).name, Right, ui.t.HIGHLIGHT_COL);
if (ui.button("To Fill Layer", Left)) {
selectMaterial(i);
+1 -1
View File
@@ -19,7 +19,7 @@ class TabMeshes {
if (ui.button("Tools...")) {
UIMenu.draw(function(ui:Zui) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 6, ui.t.SEPARATOR_COL);
ui.text("Tools", Right, ui.t.CONTEXT_COL);
ui.text("Tools", Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Flip Normals", Left)) {
MeshUtil.flipNormals();
Context.ddirty = 2;
+1 -1
View File
@@ -77,7 +77,7 @@ class TabTextures {
if (ui.isHovered && ui.inputReleasedR) {
UIMenu.draw(function(ui:Zui) {
ui.fill(0, 0, ui._w / ui.SCALE(), ui.t.ELEMENT_H * 4, ui.t.SEPARATOR_COL);
ui.text(asset.name, Right, ui.t.CONTEXT_COL);
ui.text(asset.name, Right, ui.t.HIGHLIGHT_COL);
if (ui.button("Export", Left)) {
UIFiles.show("png", true, function(path:String) {
var target = kha.Image.createRenderTarget(img.width, img.height);