paint: cleanup

This commit is contained in:
luboslenco
2026-03-07 21:12:59 +01:00
parent 313378a923
commit 0e41ccbfa5
189 changed files with 4736 additions and 4488 deletions
@@ -3,11 +3,11 @@ void normal_map_node_init() {
any_map_set(parser_material_node_vectors, "NORMAL_MAP", normal_map_node_vector);
}
string_t *normal_map_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
string_t *strength = parser_material_parse_value_input(node->inputs->buffer[0], false);
string_t *norm = parser_material_parse_vector_input(node->inputs->buffer[1]);
char *normal_map_node_vector(ui_node_t *node, ui_node_socket_t *socket) {
char *strength = parser_material_parse_value_input(node->inputs->buffer[0], false);
char *norm = parser_material_parse_vector_input(node->inputs->buffer[1]);
string_t *store = parser_material_store_var_name(node);
char *store = parser_material_store_var_name(node);
parser_material_write(parser_material_kong, string_join(string_join(string_join(string_join("var ", store), "_texn: float3 = "), norm), " * 2.0 - 1.0;"));
parser_material_write(parser_material_kong,
string_join(string_join(string_join(string_join(string_join(string_join("", store), "_texn.xy = "), strength), " * "), store),