Rotate by angle for project and triplanar coords

This commit is contained in:
Lubos Lenco
2021-07-19 11:02:29 +02:00
parent 832ee796f0
commit 13ea79240f
+24 -9
View File
@@ -11,19 +11,25 @@ class MakeTexcoord {
var fillLayer = Context.layer.fill_layer != null;
var uvType = fillLayer ? Context.layer.uvType : Context.brushPaint;
var decal = Context.tool == ToolDecal || Context.tool == ToolText;
var angle = Context.brushAngle + Context.brushNodesAngle;
var uvAngle = fillLayer ? Context.layer.angle : angle;
// TexCoords - project
if (uvType == UVProject || decal) {
if (uvType == UVProject || decal) { // TexCoords - project
frag.add_uniform('float brushScale', '_brushScale');
frag.write_attrib('vec2 uvsp = sp.xy;');
if (fillLayer) { // Decal layer
frag.write_attrib('if (uvsp.x < 0.0 || uvsp.y < 0.0 || uvsp.x > 1.0 || uvsp.y > 1.0) discard;');
if (uvAngle != 0.0) {
frag.add_uniform('vec2 brushAngle', '_brushAngle');
frag.write_attrib('uvsp = vec2(uvsp.x * brushAngle.x - uvsp.y * brushAngle.y, uvsp.x * brushAngle.y + uvsp.y * brushAngle.x);');
}
frag.n = true;
frag.add_uniform('vec3 decalLayerNor', '_decalLayerNor');
var angle = Context.brushAngleRejectDot;
frag.write('if (abs(dot(n, decalLayerNor) - 1.0) > $angle) discard;');
var dotAngle = Context.brushAngleRejectDot;
frag.write('if (abs(dot(n, decalLayerNor) - 1.0) > $dotAngle) discard;');
frag.wposition = true;
frag.add_uniform('vec3 decalLayerLoc', '_decalLayerLoc');
@@ -42,8 +48,7 @@ class MakeTexcoord {
frag.write_attrib('if (brushDirection.z == 0.0) discard;');
frag.write_attrib('uvsp = vec2(uvsp.x * brushDirection.x - uvsp.y * brushDirection.y, uvsp.x * brushDirection.y + uvsp.y * brushDirection.x);');
}
var angle = Context.brushAngle + Context.brushNodesAngle;
var uvAngle = Context.layer.fill_layer != null ? Context.layer.angle : angle;
if (uvAngle != 0.0) {
frag.add_uniform('vec2 brushAngle', '_brushAngle');
frag.write_attrib('uvsp = vec2(uvsp.x * brushAngle.x - uvsp.y * brushAngle.y, uvsp.x * brushAngle.y + uvsp.y * brushAngle.x);');
@@ -58,6 +63,11 @@ class MakeTexcoord {
}
else {
frag.write_attrib('uvsp.x *= aspectRatio;');
if (uvAngle != 0.0) {
frag.add_uniform('vec2 brushAngle', '_brushAngle');
frag.write_attrib('uvsp = vec2(uvsp.x * brushAngle.x - uvsp.y * brushAngle.y, uvsp.x * brushAngle.y + uvsp.y * brushAngle.x);');
}
}
frag.write_attrib('vec2 texCoord = uvsp * brushScale;');
@@ -67,14 +77,12 @@ class MakeTexcoord {
vert.add_out('vec2 texCoord');
vert.write('texCoord = tex * brushScale;');
var angle = Context.brushAngle + Context.brushNodesAngle;
var uvAngle = Context.layer.fill_layer != null ? Context.layer.angle : angle;
if (uvAngle > 0.0) {
vert.add_uniform('vec2 brushAngle', '_brushAngle');
vert.write('texCoord = vec2(texCoord.x * brushAngle.x - texCoord.y * brushAngle.y, texCoord.x * brushAngle.y + texCoord.y * brushAngle.x);');
}
}
else { // Triplanar
else { // TexCoords - triplanar
frag.wposition = true;
frag.n = true;
frag.add_uniform('float brushScale', '_brushScale');
@@ -85,6 +93,13 @@ class MakeTexcoord {
frag.write_attrib('vec2 texCoord = wposition.yz * brushScale * 0.5;');
frag.write_attrib('vec2 texCoord1 = wposition.xz * brushScale * 0.5;');
frag.write_attrib('vec2 texCoord2 = wposition.xy * brushScale * 0.5;');
if (uvAngle != 0.0) {
frag.add_uniform('vec2 brushAngle', '_brushAngle');
frag.write_attrib('texCoord = vec2(texCoord.x * brushAngle.x - texCoord.y * brushAngle.y, texCoord.x * brushAngle.y + texCoord.y * brushAngle.x);');
frag.write_attrib('texCoord1 = vec2(texCoord1.x * brushAngle.x - texCoord1.y * brushAngle.y, texCoord1.x * brushAngle.y + texCoord1.y * brushAngle.x);');
frag.write_attrib('texCoord2 = vec2(texCoord2.x * brushAngle.x - texCoord2.y * brushAngle.y, texCoord2.x * brushAngle.y + texCoord2.y * brushAngle.x);');
}
}
}
}