Defines cleanup
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@@ -101,7 +101,7 @@ function tab_materials_draw_slots(mini: bool) {
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}
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}
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///if iron_opengl
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///if arm_opengl
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ui.image_invert_y = project_materials[i].preview_ready;
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///end
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@@ -304,7 +304,7 @@ function tab_materials_draw_slots(mini: bool) {
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ui._y += mini ? 0 : 6;
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///if iron_opengl
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///if arm_opengl
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ui.image_invert_y = false; // Material preview
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///end
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}
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