base: taa fixes
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@@ -1850,7 +1850,7 @@ void base_resize() {
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cam->data->ortho->buffer[3] = 2 * (sys_h() / (float)sys_w());
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}
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camera_object_build_proj(cam, -1.0);
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render_path_base_taa_frame = 0;
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scene_camera->frame = 0;
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if (g_context->camera_type == CAMERA_TYPE_ORTHOGRAPHIC) {
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viewport_update_camera_type(g_context->camera_type);
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