This commit is contained in:
luboslenco
2025-12-03 10:46:14 +01:00
parent b105305a19
commit 1b202a7b4b
11 changed files with 0 additions and 31 deletions
-2
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@@ -273,7 +273,6 @@
"Import mesh file": "Mesh importieren",
"Import swatches": "Farbfelder importieren",
"Import texture file": "Textur importieren",
"Import vertex color data": "Importiere Vertex Farben",
"Import...": "Importieren...",
"Importing mesh": "Mesh wird importiert",
"Incoming": "Einkommend",
@@ -405,7 +404,6 @@
"Packed": "Gepackt",
"Paint Layer": "Malebene",
"Parametric": "Parametrisch",
"Parse Vertex Colors": "Vertex Farben mit auslesen",
"Partial Derivative": "Partielle Ableitung",
"Particle": "Partikel",
"Paste": "Einfügen",
-2
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@@ -230,7 +230,6 @@
"Import mesh file": "Εισαγωγή αρχείου πλέγματος",
"Import swatches": "Εισαγωγή Δειγμάτων Χρώμ.",
"Import texture file": "Εισαγωγή αρχείου υφής",
"Import vertex color data": "Εισαγωγή δεδομένων χρωμάτων κορυφών",
"Import...": "Εισαγωγή...",
"Incoming": "Εισερχόμενο",
"Info: Asset already imported": "Πληροφορία: Το υλικό έχει ήδη εισαχθεί",
@@ -344,7 +343,6 @@
"Paint Layer": "Στρώση Βαφής",
"Parametric": "Παραμετρικό",
"Parse Transforms": "Ανάλυση Μετασχηματισμών",
"Parse Vertex Colors": "Ανάλυση Χρωμάτων Κορυφών",
"Partial Derivative": "Μερικό Παράγωγο ",
"Particle": "Σωματίδιο",
"Particles": "Σωματίδια",
-2
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@@ -203,7 +203,6 @@
"Import font file": "Importar Fuente",
"Import mesh file": "Importar malla",
"Import texture file": "Importar textura",
"Import vertex color data": "Importar datos de color de vértice",
"Incoming": "Entrante",
"Info: Asset already imported": "Info: Recurso ya importado",
"Input": "Entrada",
@@ -304,7 +303,6 @@
"Paint Layer": "Capa de pintura",
"Parametric": "Paramétrico",
"Parse Transforms": "Analizar y tratar transformaciones",
"Parse Vertex Colors": "Analizar y tratar colores de vértice",
"Particle": "Particulas",
"Particles": "Partículas",
"Path": "Ruta",
-2
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@@ -208,7 +208,6 @@
"Import font file": "Importer le fichier de police",
"Import mesh file": "Importer le fichier de maillage",
"Import texture file": "Importer le fichier de texture",
"Import vertex color data": "Importer les données de couleur vertex",
"Incoming": "Entrante",
"Input": "Entrée",
"Interface": "Interface",
@@ -315,7 +314,6 @@
"Pack Assets": "Embarquer les assets",
"Parametric": "Paramétrique",
"Parse Transforms": "Charger transformations",
"Parse Vertex Colors": "Charger les couleurs vertex",
"Partial Derivative": "Dérivée partielle",
"Particle": "Particules",
"Particles": "Particules",
-2
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@@ -277,7 +277,6 @@
"Import mesh file": "メッシュファイルをインポート",
"Import swatches": "スウォッチをインポート",
"Import texture file": "テクスチャファイルをインポート",
"Import vertex color data": "頂点カラーデータをインポート",
"Import...": "インポート...",
"Importing mesh": "メッシュのインポート",
"Incoming": "入射",
@@ -411,7 +410,6 @@
"Packed": "パック",
"Paint Layer": "ペイントレイヤー",
"Parametric": "面上の座標",
"Parse Vertex Colors": "頂点カラーをパースします",
"Partial Derivative": "偏導関数",
"Particle": "パーティクル",
"Particles": "パーティクル",
-2
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@@ -213,7 +213,6 @@
"Import mesh file": "Zaimportuj Model",
"Import swatches": "Zaimportuj Próbki kolorów",
"Import texture file": "Zaimportuj teksture",
"Import vertex color data": "Zaimportuj kolor werteksów",
"Import...": "Zaimportuj...",
"Incoming": "Wchodzące",
"Info: Asset already imported": "Informacja: Element został już zaimportowany",
@@ -319,7 +318,6 @@
"Paint": "Malowanie",
"Parametric": "Parametryczne",
"Parse Transforms": "Przelicz transformacje",
"Parse Vertex Colors": "Przelicz kolory werteksów",
"Particle": "Cząsteczki",
"Particles": "Cząsteczki",
"Path": "Ścieżka",
-2
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@@ -168,7 +168,6 @@
"Import font file": "Importar Arquivo de fonte",
"Import mesh file": "Importar arquivo de malhas",
"Import texture file": "Importar arquivo de texturas",
"Import vertex color data": "Importar dados das cores das vértices",
"Incoming": "Chegando",
"Info: Asset already imported": "Info: Ativo já foi importado",
"Input": "Entrada",
@@ -258,7 +257,6 @@
"Paint": "Pintar",
"Parametric": "Paramétrico",
"Parse Transforms": "Transferir Posições",
"Parse Vertex Colors": "Transferir cor de vértices",
"Particle": "Partículas",
"Particles": "Partículas",
"Path": "Caminho",
-2
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@@ -163,7 +163,6 @@
"Import font file": "Импорт файла шрифтов",
"Import mesh file": "Импорт модели",
"Import texture file": "Импорт текстуры",
"Import vertex color data": "Импорт данных о цвете вершин.",
"Incoming": "Вект. к наблюдателю",
"Input": "Ввод",
"Instantly update material preview on node change": "При изменении узла сразу обновлять материал.",
@@ -252,7 +251,6 @@
"Paint": "Рисование",
"Parametric": "Парам. координаты",
"Parse Transforms": "Учитывать преобразования.",
"Parse Vertex Colors": "Учитывать цвет вершин.",
"Particle": "Частицы",
"Particles": "Частицы",
"Path": "Путь",
-2
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@@ -170,7 +170,6 @@
"Import font file": "导入字体文件",
"Import mesh file": "导入网格文件",
"Import texture file": "导入纹理文件",
"Import vertex color data": "导入顶点颜色数据",
"Incoming": "输入",
"Info: Asset already imported": "注意:资产已导入",
"Input": "输入",
@@ -260,7 +259,6 @@
"Paint": "绘制",
"Parametric": "参数",
"Parse Transforms": "解析变换(Parse Transforms)",
"Parse Vertex Colors": "加载顶点颜色",
"Particle": "颗粒",
"Particles": "粒子",
"Path": "路径",
-4
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@@ -33,8 +33,6 @@ type context_t = {
format_quality?: f32;
layers_destination?: export_destination_t;
split_by?: split_type_t;
parse_transform?: bool;
parse_vcols?: bool;
select_time?: f32;
viewport_mode?: viewport_mode_t;
render_mode?: render_mode_t;
@@ -249,8 +247,6 @@ function context_create(): context_t {
c.format_quality = 100.0;
c.layers_destination = export_destination_t.DISK;
c.split_by = split_type_t.OBJECT;
c.parse_transform = true;
c.parse_vcols = false;
c.select_time = 0.0;
c.viewport_mode = config_raw.viewport_mode == 0 ? viewport_mode_t.LIT : viewport_mode_t.PATH_TRACE;
/// if (arm_android || arm_ios)
-9
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@@ -398,15 +398,6 @@ function project_import_mesh_box(path: string, replace_existing: bool = true, cl
}
}
if (ends_with(to_lower_case(path), ".fbx")) {
let h: ui_handle_t = ui_handle(__ID__);
h.b = context_raw.parse_vcols;
context_raw.parse_vcols = ui_check(h, tr("Parse Vertex Colors"));
if (ui.is_hovered) {
ui_tooltip(tr("Import vertex color data"));
}
}
if (ends_with(to_lower_case(path), ".blend")) {
import_blend_mesh_ui();
}