paint: brush nodes cleanup

This commit is contained in:
luboslenco
2026-07-16 11:40:26 +02:00
parent 40473635c9
commit 1ca2026e6e
19 changed files with 618 additions and 570 deletions
+53
View File
@@ -203,3 +203,56 @@ void *input_node_create(ui_node_t *raw, f32_array_t *args) {
return n;
}
void input_node_init() {
ui_node_t *input_node_def = GC_ALLOC_INIT(ui_node_t, {.id = 0,
.name = _tr("Input"),
.type = "input_node",
.x = 0,
.y = 0,
.color = 0xff4982a0,
.inputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Lazy Radius"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Lazy Step"),
.type = "VALUE",
.color = 0xffa1a1a1,
.default_value = f32_array_create_x(0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
2),
.outputs = any_array_create_from_raw(
(void *[]){
GC_ALLOC_INIT(ui_node_socket_t, {.id = 0,
.node_id = 0,
.name = _tr("Position"),
.type = "VECTOR",
.color = 0xff63c763,
.default_value = f32_array_create_xyz(0.0, 0.0, 0.0),
.min = 0.0,
.max = 1.0,
.precision = 100,
.display = 0}),
},
1),
.buttons = any_array_create_from_raw((void *[]){}, 0),
.width = 0,
.flags = 0});
any_array_push(nodes_brush_category0, input_node_def);
any_map_set(nodes_brush_creates, "input_node", input_node_create);
}