Cleanup ifdefs
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@@ -3,6 +3,11 @@ let make_material_default_scon: shader_context_t = null;
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let make_material_default_mcon: material_context_t = null;
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let make_material_height_used: bool = false;
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type parse_node_preview_result_t = {
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scon: shader_context_t;
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mcon: material_context_t;
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};
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function make_material_parse_mesh_material() {
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let m: material_data_t = project_material_data;
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@@ -141,3 +146,9 @@ function make_material_delete_context(c: shader_context_t) {
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function make_material_parse_brush() {
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// parser_logic_parse(context_raw.brush.canvas);
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}
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function make_material_parse_mesh_preview_material(md: material_data_t = null) {
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}
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function make_material_parse_node_preview_material(node: ui_node_t, group: ui_node_canvas_t = null, parents: ui_node_t[] = null): parse_node_preview_result_t {
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}
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@@ -1,4 +1,6 @@
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let render_path_paint_live_layer: slot_layer_t = null;
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let render_path_paint_live_layer_locked: bool = false;
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let render_path_paint_live_layer_drawn: i32 = 0; ////
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function render_path_paint_init() {
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@@ -318,3 +320,12 @@ function render_path_paint_bind_layers() {
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function render_path_paint_unbind_layers() {
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}
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function render_path_paint_use_live_layer(use: bool) {
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}
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function render_path_paint_set_plane_mesh() {
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}
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function render_path_paint_restore_plane_mesh() {
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}
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@@ -0,0 +1,6 @@
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function render_path_preview_commands_preview() {
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}
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function render_path_preview_commands_decal() {
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}
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@@ -0,0 +1,8 @@
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type slot_brush_t = {
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nodes?: ui_nodes_t;
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canvas?: ui_node_canvas_t;
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image?: image_t; // 200px
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image_icon?: image_t; // 50px
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preview_ready?: bool;
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id?: i32;
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};
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@@ -0,0 +1,9 @@
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type slot_font_t = {
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image?: image_t; // 200px
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preview_ready?: bool;
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id?: i32;
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font?: g2_font_t;
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name?: string;
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file?: string;
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};
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@@ -6,4 +6,21 @@ type slot_layer_t = {
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texpaint_pack: image_t;
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decal_mat: mat4_t;
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parent?: slot_layer_t;
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fill_layer?: slot_material_t;
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};
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function slot_layer_get_object_mask(raw: slot_layer_t): i32 {
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return 0;
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}
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function slot_layer_create(ext: string = "", type: layer_slot_type_t = layer_slot_type_t.LAYER, parent: slot_layer_t = null): slot_layer_t {
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return null;
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}
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function slot_layer_clear(raw: slot_layer_t, base_color: i32 = 0x00000000, base_image: image_t = null, occlusion: f32 = 1.0, roughness: f32 = base_default_rough, metallic: f32 = 0.0) {
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}
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function slot_layer_is_mask(raw: slot_layer_t): bool {
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return false;
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}
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@@ -2,5 +2,10 @@
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type slot_material_t = {
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nodes?: ui_nodes_t;
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canvas?: ui_node_canvas_t;
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preview_ready?: bool;
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data?: material_data_t;
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};
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function slot_material_create(m: material_data_t = null, c: ui_node_canvas_t = null): slot_material_t {
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return null;
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}
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