Texture load cleanup

This commit is contained in:
luboslenco
2025-07-21 17:34:26 +02:00
parent c0ff6ad9e2
commit 279327ba5c
3 changed files with 63 additions and 155 deletions
+61 -153
View File
@@ -1095,81 +1095,76 @@ void gpu_delete_pipeline(gpu_pipeline_t *pipeline) {
pipelines_to_destroy_count++;
}
bool _load_image(iron_file_reader_t *reader, const char *filename, unsigned char **output, int *width, int *height, gpu_texture_format_t *format) {
*format = GPU_TEXTURE_FORMAT_RGBA32;
int size = (int)iron_file_reader_size(reader);
bool success = true;
unsigned char *data = (unsigned char *)malloc(size);
iron_file_reader_read(reader, data, size);
iron_file_reader_close(reader);
gpu_texture_t *gpu_create_render_target(i32 width, i32 height, i32 format) {
gpu_texture_t *render_target = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
gpu_render_target_init(render_target, width, height, (gpu_texture_format_t)format);
render_target->buffer = NULL;
return render_target;
}
if (ends_with(filename, "k")) {
*width = iron_read_s32le(data);
*height = iron_read_s32le(data + 4);
gpu_texture_t *gpu_create_texture_from_bytes(buffer_t *data, i32 width, i32 height, i32 format) {
gpu_texture_t *texture = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
texture->buffer = NULL;
gpu_texture_init_from_bytes(texture, data->buffer, width, height, (gpu_texture_format_t)format);
return texture;
}
gpu_texture_t *gpu_create_texture_from_encoded_bytes(buffer_t *data, string_t *format) {
gpu_texture_t *texture = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
texture->buffer = NULL;
unsigned char *content_data = (unsigned char *)data->buffer;
int content_length = (int)data->length;
unsigned char *image_data;
gpu_texture_format_t image_format;
int image_width;
int image_height;
if (ends_with(format, "k")) {
image_width = iron_read_s32le(content_data);
image_height = iron_read_s32le(content_data + 4);
char fourcc[5];
fourcc[0] = data[8];
fourcc[1] = data[9];
fourcc[2] = data[10];
fourcc[3] = data[11];
fourcc[0] = content_data[8];
fourcc[1] = content_data[9];
fourcc[2] = content_data[10];
fourcc[3] = content_data[11];
fourcc[4] = 0;
int compressed_size = size - 12;
int compressed_size = content_length - 12;
if (strcmp(fourcc, "LZ4 ") == 0) {
int output_size = *width * *height * 4;
*output = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)(data + 12), (char *)*output, compressed_size, output_size);
int output_size = image_width * image_height * 4;
image_data = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)content_data + 12, (char *)image_data, compressed_size, output_size);
image_format = GPU_TEXTURE_FORMAT_RGBA32;
}
else if (strcmp(fourcc, "LZ4F") == 0) {
int output_size = *width * *height * 16;
*output = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)(data + 12), (char *)*output, compressed_size, output_size);
*format = GPU_TEXTURE_FORMAT_RGBA128;
#ifdef IRON_IOS // No RGBA128 filtering, convert to RGBA64
uint32_t *_output32 = (uint32_t *)*output;
unsigned char *_output = (unsigned char *)malloc(output_size / 2);
uint16_t *_output16 = (uint16_t *)_output;
for (int i = 0; i < output_size / 4; ++i) {
uint32_t x = *((uint32_t *)&_output32[i]);
_output16[i] = ((x >> 16) & 0x8000) | ((((x & 0x7f800000) - 0x38000000) >> 13) & 0x7c00) | ((x >> 13) & 0x03ff);
}
*format = GPU_TEXTURE_FORMAT_RGBA64;
free(*output);
*output = _output;
#endif
}
else {
success = false;
int output_size = image_width * image_height * 16;
image_data = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)content_data + 12, (char *)image_data, compressed_size, output_size);
image_format = GPU_TEXTURE_FORMAT_RGBA128;
}
}
else if (ends_with(filename, "hdr")) {
else if (ends_with(format, "hdr")) {
int comp;
*output = (unsigned char *)stbi_loadf_from_memory(data, size, width, height, &comp, 4);
if (*output == NULL) {
iron_error(stbi_failure_reason());
success = false;
}
*format = GPU_TEXTURE_FORMAT_RGBA128;
image_data = (unsigned char *)stbi_loadf_from_memory(content_data, content_length, &image_width, &image_height, &comp, 4);
image_format = GPU_TEXTURE_FORMAT_RGBA128;
}
else { // jpg, png, ..
int comp;
*output = stbi_load_from_memory(data, size, width, height, &comp, 4);
if (*output == NULL) {
iron_error(stbi_failure_reason());
success = false;
}
image_data = stbi_load_from_memory(content_data, content_length, &image_width, &image_height, &comp, 4);
image_format = GPU_TEXTURE_FORMAT_RGBA32;
}
free(data);
return success;
gpu_texture_init_from_bytes(texture, image_data, image_width, image_height, image_format);
free(image_data);
return texture;
}
gpu_texture_t *gpu_create_texture_from_encoded_bytes(buffer_t *data, string_t *format);
gpu_texture_t *iron_load_image(string_t *file) {
gpu_texture_t *iron_load_texture(string_t *file) {
#ifdef WITH_EMBED
buffer_t *b = embed_get(file);
if (b != NULL) {
gpu_texture_t *texture = gpu_create_texture_from_encoded_bytes(b, ".k");
return texture;
return gpu_create_texture_from_encoded_bytes(b, ".k");
}
#endif
@@ -1178,19 +1173,14 @@ gpu_texture_t *iron_load_image(string_t *file) {
return NULL;
}
unsigned char *image_data;
int image_width;
int image_height;
gpu_texture_format_t image_format;
if (!_load_image(&reader, file, &image_data, &image_width, &image_height, &image_format)) {
return NULL;
}
gpu_texture_t *texture = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
gpu_texture_init_from_bytes(texture, image_data, image_width, image_height, image_format);
free(image_data);
return texture;
int size = (int)iron_file_reader_size(&reader);
unsigned char *data = (unsigned char *)malloc(size);
iron_file_reader_read(&reader, data, size);
iron_file_reader_close(&reader);
buffer_t buf;
buf.buffer = data;
buf.length = size;
return gpu_create_texture_from_encoded_bytes(&buf, file);
}
void iron_delete_texture(gpu_texture_t *texture) {
@@ -1265,94 +1255,12 @@ bool iron_display_is_primary(i32 index) {
return index == iron_primary_display();
}
gpu_texture_t *gpu_create_render_target(i32 width, i32 height, i32 format) {
gpu_texture_t *render_target = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
gpu_render_target_init(render_target, width, height, (gpu_texture_format_t)format);
render_target->buffer = NULL;
return render_target;
}
gpu_texture_t *gpu_create_texture_from_bytes(buffer_t *data, i32 width, i32 height, i32 format) {
gpu_texture_t *texture = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
texture->buffer = NULL;
gpu_texture_init_from_bytes(texture, data->buffer, width, height, (gpu_texture_format_t)format);
return texture;
}
gpu_texture_t *gpu_create_texture_from_encoded_bytes(buffer_t *data, string_t *format) {
gpu_texture_t *texture = (gpu_texture_t *)malloc(sizeof(gpu_texture_t));
texture->buffer = NULL;
unsigned char *content_data = (unsigned char *)data->buffer;
int content_length = (int)data->length;
unsigned char *image_data;
gpu_texture_format_t image_format;
int image_width;
int image_height;
if (ends_with(format, "k")) {
image_width = iron_read_s32le(content_data);
image_height = iron_read_s32le(content_data + 4);
char fourcc[5];
fourcc[0] = content_data[8];
fourcc[1] = content_data[9];
fourcc[2] = content_data[10];
fourcc[3] = content_data[11];
fourcc[4] = 0;
int compressed_size = content_length - 12;
if (strcmp(fourcc, "LZ4 ") == 0) {
int output_size = image_width * image_height * 4;
image_data = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)content_data + 12, (char *)image_data, compressed_size, output_size);
image_format = GPU_TEXTURE_FORMAT_RGBA32;
}
else if (strcmp(fourcc, "LZ4F") == 0) {
int output_size = image_width * image_height * 16;
image_data = (unsigned char *)malloc(output_size);
LZ4_decompress_safe((char *)content_data + 12, (char *)image_data, compressed_size, output_size);
image_format = GPU_TEXTURE_FORMAT_RGBA128;
}
}
else if (ends_with(format, "hdr")) {
int comp;
image_data = (unsigned char *)stbi_loadf_from_memory(content_data, content_length, &image_width, &image_height, &comp, 4);
image_format = GPU_TEXTURE_FORMAT_RGBA128;
}
else { // jpg, png, ..
int comp;
image_data = stbi_load_from_memory(content_data, content_length, &image_width, &image_height, &comp, 4);
image_format = GPU_TEXTURE_FORMAT_RGBA32;
}
gpu_texture_init_from_bytes(texture, image_data, image_width, image_height, image_format);
free(image_data);
return texture;
}
int _format_byte_size(gpu_texture_format_t format) {
switch (format) {
case GPU_TEXTURE_FORMAT_RGBA128:
return 16;
case GPU_TEXTURE_FORMAT_RGBA64:
return 8;
case GPU_TEXTURE_FORMAT_R8:
return 1;
case GPU_TEXTURE_FORMAT_R16:
return 2;
case GPU_TEXTURE_FORMAT_RGBA32:
case GPU_TEXTURE_FORMAT_R32:
default:
return 4;
}
}
buffer_t *gpu_get_texture_pixels(gpu_texture_t *image) {
if (image->buffer == NULL) {
image->buffer = malloc(sizeof(buffer_t));
image->buffer->buffer = NULL;
}
image->buffer->length = _format_byte_size(image->format) * image->width * image->height;
image->buffer->length = gpu_texture_format_size(image->format) * image->width * image->height;
if (image->buffer->buffer == NULL) {
image->buffer->buffer = malloc(image->buffer->length);
+1 -1
View File
@@ -115,7 +115,7 @@ function data_get_image(file: string): gpu_texture_t {
return cached;
}
let image_: any = iron_load_image(data_resolve_path(file));
let image_: any = iron_load_texture(data_resolve_path(file));
if (image_ == null) {
return null;
}
+1 -1
View File
@@ -228,7 +228,7 @@ declare function gpu_create_pipeline(): any;
declare function gpu_delete_pipeline(pipeline: any): void;
declare function gpu_pipeline_compile(pipeline: any): void;
declare function gpu_set_pipeline(pipeline: any): void;
declare function iron_load_image(file: string): any;
declare function iron_load_texture(file: string): any;
declare function iron_delete_texture(image: gpu_texture_t): void;
declare function iron_load_sound(file: string): any;
declare function iron_a1_sound_destroy(sound: any): void;