diff --git a/README.md b/README.md index 98f1a07d..df9ee036 100644 --- a/README.md +++ b/README.md @@ -81,7 +81,7 @@ cd armorcore git apply patch/window_handling.diff --directory=Kinc git apply patch/d3d12_raytrace.diff --directory=Kinc git apply patch/d3d12_wrap_sampler.diff --directory=Kinc -node Kinc/make -g direct3d12 --raytrace dxr +node Kinc/make -g direct3d12 # Open generated Visual Studio project at `build\ArmorPaint.sln` # Build and run for x64 & release ``` @@ -92,7 +92,7 @@ node armorcore/make -g vulkan cd armorcore git apply patch/vulkan_raytrace.diff --directory=Kinc git clone --recursive https://github.com/armory3d/glsl_to_spirv Libraries/glsl_to_spirv -node Kinc/make -g vulkan --raytrace vkrt --compiler clang --compile +node Kinc/make -g vulkan --compiler clang --compile cd Deployment strip ArmorPaint ./ArmorPaint ../../build/krom