From 299f5899416411c3e9e68542dba7ec61a09cbec5 Mon Sep 17 00:00:00 2001 From: Lubos Lenco Date: Fri, 18 Mar 2022 16:53:57 +0100 Subject: [PATCH] Update readme --- README.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index bfffa2a5..e15384ba 100644 --- a/README.md +++ b/README.md @@ -54,7 +54,7 @@ git apply armorcore/patch/android_document_picker.diff --directory=armorcore/Kin **iOS** *wip* ```bash git clone https://github.com/armory3d/armorpaint_plugins armorcore/Libraries/plugins -armorcore/Kinc/make ios -g metal +armorcore/Kinc/make ios --from armorcore -g metal cp -a build/krom/ armorcore/Deployment git apply armorcore/patch/ios_document_picker.diff --directory=armorcore/Kinc git apply armorcore/patch/metal_depth.diff --directory=armorcore/Kinc @@ -66,7 +66,7 @@ git apply armorcore/patch/metal_depth.diff --directory=armorcore/Kinc **Windows DXR** *wip* ```bash # Unpack `armorcore\v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB) -armorcore/Kinc/make -g direct3d12 +armorcore/Kinc/make --from armorcore -g direct3d12 git apply armorcore/patch/window_handling.diff --directory=armorcore/Kinc git apply armorcore/patch/d3d12_raytrace.diff --directory=armorcore/Kinc git apply armorcore/patch/d3d12_wrap_sampler.diff --directory=armorcore/Kinc @@ -77,7 +77,7 @@ git apply armorcore/patch/d3d12_wrap_sampler.diff --directory=armorcore/Kinc **Linux VKRT** *wip* ```bash git clone --recursive https://github.com/armory3d/glsl_to_spirv armorcore/Libraries/glsl_to_spirv -armorcore/Kinc/make -g vulkan --compiler clang --compile +armorcore/Kinc/make --from armorcore -g vulkan --compiler clang --compile cd armorcore git apply armorcore/patch/vulkan_raytrace.diff --directory=armorcore/Kinc cd armorcore/Deployment @@ -88,7 +88,7 @@ strip ArmorPaint **Windows VR** *wip* ```bash # Unpack `armorcore\v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB) -armorcore/Kinc/make -g direct3d11 --vr oculus +armorcore/Kinc/make --from armorcore -g direct3d11 --vr oculus git apply armorcore/patch/window_handling.diff --directory=armorcore/Kinc # Open generated Visual Studio project at `build\ArmorPaint.sln` # Build and run for x64 & release @@ -113,7 +113,7 @@ python ./Assets/locale/tools/extract_locales.py # Compile krom.js using the closure compiler https://developers.google.com/closure/compiler # Generate a v8 snapshot file -armorcore/Kinc/make -g api --snapshot +armorcore/Kinc/make --from armorcore -g api --snapshot ./ArmorPaint . --snapshot # Generates a `krom.bin` file from `krom.js` file ```