Update readme

This commit is contained in:
Lubos Lenco
2022-03-18 16:53:57 +01:00
parent 33b48752e3
commit 299f589941
+5 -5
View File
@@ -54,7 +54,7 @@ git apply armorcore/patch/android_document_picker.diff --directory=armorcore/Kin
**iOS** *wip*
```bash
git clone https://github.com/armory3d/armorpaint_plugins armorcore/Libraries/plugins
armorcore/Kinc/make ios -g metal
armorcore/Kinc/make ios --from armorcore -g metal
cp -a build/krom/ armorcore/Deployment
git apply armorcore/patch/ios_document_picker.diff --directory=armorcore/Kinc
git apply armorcore/patch/metal_depth.diff --directory=armorcore/Kinc
@@ -66,7 +66,7 @@ git apply armorcore/patch/metal_depth.diff --directory=armorcore/Kinc
**Windows DXR** *wip*
```bash
# Unpack `armorcore\v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
armorcore/Kinc/make -g direct3d12
armorcore/Kinc/make --from armorcore -g direct3d12
git apply armorcore/patch/window_handling.diff --directory=armorcore/Kinc
git apply armorcore/patch/d3d12_raytrace.diff --directory=armorcore/Kinc
git apply armorcore/patch/d3d12_wrap_sampler.diff --directory=armorcore/Kinc
@@ -77,7 +77,7 @@ git apply armorcore/patch/d3d12_wrap_sampler.diff --directory=armorcore/Kinc
**Linux VKRT** *wip*
```bash
git clone --recursive https://github.com/armory3d/glsl_to_spirv armorcore/Libraries/glsl_to_spirv
armorcore/Kinc/make -g vulkan --compiler clang --compile
armorcore/Kinc/make --from armorcore -g vulkan --compiler clang --compile
cd armorcore
git apply armorcore/patch/vulkan_raytrace.diff --directory=armorcore/Kinc
cd armorcore/Deployment
@@ -88,7 +88,7 @@ strip ArmorPaint
**Windows VR** *wip*
```bash
# Unpack `armorcore\v8\libraries\win32\release\v8_monolith.7z` using 7-Zip - Extract Here (exceeds 100MB)
armorcore/Kinc/make -g direct3d11 --vr oculus
armorcore/Kinc/make --from armorcore -g direct3d11 --vr oculus
git apply armorcore/patch/window_handling.diff --directory=armorcore/Kinc
# Open generated Visual Studio project at `build\ArmorPaint.sln`
# Build and run for x64 & release
@@ -113,7 +113,7 @@ python ./Assets/locale/tools/extract_locales.py <locale code>
# Compile krom.js using the closure compiler
https://developers.google.com/closure/compiler
# Generate a v8 snapshot file
armorcore/Kinc/make -g api --snapshot
armorcore/Kinc/make --from armorcore -g api --snapshot
./ArmorPaint . --snapshot
# Generates a `krom.bin` file from `krom.js` file
```