ios fixes
This commit is contained in:
@@ -191,7 +191,6 @@ if (!flags.lite) {
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add_thread_backend("apple");
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add_gpu_backend("metal");
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project.add_cfiles("sources/backends/data/ios.plist");
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project.add_cfiles("sources/backends/data/LaunchScreen.storyboard");
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project.add_cfiles("sources/backends/ios_file_dialog.m");
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project.add_define("IRON_METAL");
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}
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@@ -1,27 +0,0 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14460.31" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14460.20"/>
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<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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<scene sceneID="EHf-IW-A2E">
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="qVO-8e-Oj3"/>
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<viewControllerLayoutGuide type="bottom" id="Y9C-1R-Fay"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" red="0" green="0" blue="0" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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</objects>
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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</document>
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@@ -26,11 +26,9 @@
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<true/>
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<key>UIFileSharingEnabled</key>
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<true/>
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<key>UILaunchStoryboardName</key>
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<string>LaunchScreen</string>
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<key>UIRequiredDeviceCapabilities</key>
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<array>
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<string>armv7</string>
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<string>arm64</string>
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</array>
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<key>UIStatusBarHidden</key>
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<true/>
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@@ -49,5 +47,27 @@
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</array>
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<key>UIViewControllerBasedStatusBarAppearance</key>
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<false/>
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<key>UIApplicationSceneManifest</key>
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<dict>
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<key>UIApplicationSupportsMultipleScenes</key>
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<false/>
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<key>UISceneConfigurations</key>
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<dict>
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<key>UIWindowSceneSessionRoleApplication</key>
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<array>
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<dict>
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<key>UISceneConfigurationName</key>
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<string>Default Configuration</string>
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<key>UISceneDelegateClassName</key>
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<string>IronSceneDelegate</string>
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</dict>
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</array>
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</dict>
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</dict>
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<key>UILaunchScreen</key>
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<dict>
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<key>UIColorName</key>
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<string>Black</string>
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</dict>
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</dict>
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</plist>
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@@ -3,11 +3,11 @@
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#import <UIKit/UIKit.h>
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void IOSFileDialogOpen() {
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UIViewController<UIDocumentPickerDelegate> *glViewController = [UIApplication sharedApplication].keyWindow.rootViewController;
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UIViewController<UIDocumentPickerDelegate> *myViewController = [UIApplication sharedApplication].keyWindow.rootViewController;
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UIDocumentPickerViewController *documentPicker = [[UIDocumentPickerViewController alloc] initWithDocumentTypes:@[@"public.data"] inMode:UIDocumentPickerModeOpen];
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documentPicker.delegate = glViewController;
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documentPicker.delegate = myViewController;
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documentPicker.modalPresentationStyle = UIModalPresentationFormSheet;
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[glViewController presentViewController:documentPicker animated:YES completion:nil];
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[myViewController presentViewController:documentPicker animated:YES completion:nil];
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}
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wchar_t* IOSFileDialogSave() {
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@@ -4,9 +4,7 @@
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#import <QuartzCore/CAMetalLayer.h>
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#import <CoreMotion/CMMotionManager.h>
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struct gpu_texture;
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@interface GLView : UIView <UIKeyInput> {
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@interface MyView : UIView <UIKeyInput> {
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@private
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id<MTLDevice> device;
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id<MTLCommandQueue> commandQueue;
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@@ -15,12 +13,10 @@ struct gpu_texture;
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id<CAMetalDrawable> drawable;
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id<MTLLibrary> library;
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MTLRenderPassDescriptor *renderPassDescriptor;
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CMMotionManager *motionManager;
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bool hasAccelerometer;
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float lastAccelerometerX, lastAccelerometerY, lastAccelerometerZ;
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}
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- (void)begin;
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- (void)end;
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- (void)showKeyboard;
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@@ -28,28 +24,18 @@ struct gpu_texture;
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- (CAMetalLayer *)metalLayer;
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- (id<MTLDevice>)metalDevice;
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- (id<MTLCommandQueue>)metalQueue;
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- (BOOL)hasText;
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- (void)insertText:(NSString *)text;
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- (void)deleteBackward;
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@end
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@interface GLViewController : UIViewController <UIDocumentPickerDelegate, UIDropInteractionDelegate> {
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@private
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}
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@interface MyViewController : UIViewController <UIDocumentPickerDelegate, UIDropInteractionDelegate> {}
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- (void)loadView;
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- (void)setVisible:(BOOL)value;
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- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures;
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@end
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@class GLView;
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@interface IronAppDelegate : NSObject <UIApplicationDelegate> {
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}
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@end
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@interface Motion : NSObject <UIAccelerometerDelegate> {
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}
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@interface IronSceneDelegate : UIResponder <UIWindowSceneDelegate> {}
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@property (strong, nonatomic) UIWindow *window;
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@end
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+155
-250
@@ -1,34 +1,42 @@
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#include "ios_system.h"
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#include <wchar.h>
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#include <iron_gpu.h>
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#include <iron_system.h>
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#import <Foundation/Foundation.h>
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#include <iron_math.h>
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#include <objc/runtime.h>
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#import <AVFAudio/AVFAudio.h>
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#include <wchar.h>
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#import <UIKit/UIKit.h>
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#include <iron_video.h>
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#import <AudioToolbox/AudioToolbox.h>
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#include <mach/mach_time.h>
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#import <Foundation/Foundation.h>
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#import <UIKit/UIKit.h>
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static const int touchmaxcount = 20;
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#define touchmaxcount 20
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extern char mobile_title[1024];
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static void *touches[touchmaxcount];
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static int backing_width;
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static int backing_height;
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static bool shift_down = false;
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static bool visible;
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static MyView *myView;
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static MyViewController *myViewController;
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static bool keyboard_shown = false;
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static char language[3];
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static char sysid[512];
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static const char *video_formats[] = {"mp4", NULL};
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static void (*resize_callback)(int x, int y, void *data) = NULL;
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static void *resize_callback_data = NULL;
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static void initTouches(void) {
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for (int i = 0; i < touchmaxcount; ++i) {
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touches[i] = NULL;
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}
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}
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void iron_internal_call_resize_callback(int width, int height);
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static int getTouchIndex(void *touch) {
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static int get_touch_index(void *touch) {
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for (int i = 0; i < touchmaxcount; ++i) {
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if (touches[i] == touch)
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if (touches[i] == touch) {
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return i;
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}
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}
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return -1;
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}
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static int addTouch(void *touch) {
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static int add_touch(void *touch) {
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for (int i = 0; i < touchmaxcount; ++i) {
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if (touches[i] == NULL) {
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touches[i] = touch;
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@@ -38,7 +46,7 @@ static int addTouch(void *touch) {
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return -1;
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}
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static int removeTouch(void *touch) {
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static int remove_touch(void *touch) {
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for (int i = 0; i < touchmaxcount; ++i) {
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if (touches[i] == touch) {
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touches[i] = NULL;
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@@ -48,17 +56,15 @@ static int removeTouch(void *touch) {
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return -1;
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}
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static GLint backingWidth, backingHeight;
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int iron_window_width() {
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return backingWidth;
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return backing_width;
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}
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int iron_window_height() {
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return backingHeight;
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return backing_height;
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}
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@implementation GLView
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@implementation MyView
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+ (Class)layerClass {
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return [CAMetalLayer class];
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@@ -68,62 +74,52 @@ int iron_window_height() {
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CGPoint point = [recognizer locationInView:self];
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float x = point.x * self.contentScaleFactor;
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float y = point.y * self.contentScaleFactor;
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// Pencil hover
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iron_internal_pen_trigger_move(x, y, 0.0);
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iron_internal_pen_trigger_move(x, y, 0.0); // Pencil hover
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}
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- (id)initWithFrame:(CGRect)frame {
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self = [super initWithFrame:(CGRect)frame];
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self.contentScaleFactor = [UIScreen mainScreen].scale;
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backing_width = frame.size.width * self.contentScaleFactor;
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backing_height = frame.size.height * self.contentScaleFactor;
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backingWidth = frame.size.width * self.contentScaleFactor;
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backingHeight = frame.size.height * self.contentScaleFactor;
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initTouches();
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for (int i = 0; i < touchmaxcount; ++i) {
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touches[i] = NULL;
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}
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device = MTLCreateSystemDefaultDevice();
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commandQueue = [device newCommandQueue];
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library = [device newDefaultLibrary];
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CAMetalLayer *metalLayer = (CAMetalLayer *)self.layer;
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metalLayer.device = device;
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metalLayer.pixelFormat = MTLPixelFormatBGRA8Unorm;
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metalLayer.framebufferOnly = YES;
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// metalLayer.presentsWithTransaction = YES;
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metalLayer.opaque = YES;
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metalLayer.backgroundColor = nil;
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[self addGestureRecognizer:[[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(hoverGesture:)]];
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return self;
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}
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- (void)begin {
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}
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- (void)end {
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}
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void iron_internal_call_resize_callback(int width, int height);
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- (void)begin {}
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- (void)end {}
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- (void)dealloc {}
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- (void)layoutSubviews {
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backingWidth = self.frame.size.width * self.contentScaleFactor;
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backingHeight = self.frame.size.height * self.contentScaleFactor;
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backing_width = self.frame.size.width * self.contentScaleFactor;
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backing_height = self.frame.size.height * self.contentScaleFactor;
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gpu_resize();
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iron_internal_call_resize_callback(backingWidth, backingHeight);
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}
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- (void)dealloc {
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gpu_resize(backing_width, backing_height);
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iron_internal_call_resize_callback(backing_width, backing_height);
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}
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- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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int index = getTouchIndex((__bridge void *)touch);
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if (index == -1)
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index = addTouch((__bridge void *)touch);
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int index = get_touch_index((__bridge void *)touch);
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if (index == -1) {
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index = add_touch((__bridge void *)touch);
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}
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if (index >= 0) {
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CGPoint point = [touch locationInView:self];
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float x = point.x * self.contentScaleFactor;
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@@ -132,7 +128,6 @@ void iron_internal_call_resize_callback(int width, int height);
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iron_internal_mouse_trigger_press(event.buttonMask == UIEventButtonMaskSecondary ? 1 : 0, x, y);
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}
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iron_internal_surface_trigger_touch_start(index, x, y);
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if (touch.type == UITouchTypePencil) {
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iron_internal_pen_trigger_press(x, y, 0.0);
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}
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@@ -142,7 +137,7 @@ void iron_internal_call_resize_callback(int width, int height);
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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int index = getTouchIndex((__bridge void *)touch);
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int index = get_touch_index((__bridge void *)touch);
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if (index >= 0) {
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CGPoint point = [touch locationInView:self];
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float x = point.x * self.contentScaleFactor;
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@@ -168,7 +163,7 @@ void iron_internal_call_resize_callback(int width, int height);
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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int index = removeTouch((__bridge void *)touch);
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int index = remove_touch((__bridge void *)touch);
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if (index >= 0) {
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CGPoint point = [touch locationInView:self];
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float x = point.x * self.contentScaleFactor;
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@@ -177,7 +172,6 @@ void iron_internal_call_resize_callback(int width, int height);
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iron_internal_mouse_trigger_release(event.buttonMask == UIEventButtonMaskSecondary ? 1 : 0, x, y);
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}
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iron_internal_surface_trigger_touch_end(index, x, y);
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if (touch.type == UITouchTypePencil) {
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iron_internal_pen_trigger_release(x, y, 0.0);
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}
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@@ -187,7 +181,7 @@ void iron_internal_call_resize_callback(int width, int height);
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- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
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for (UITouch *touch in touches) {
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int index = removeTouch((__bridge void *)touch);
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int index = remove_touch((__bridge void *)touch);
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if (index >= 0) {
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CGPoint point = [touch locationInView:self];
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float x = point.x * self.contentScaleFactor;
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@@ -196,7 +190,6 @@ void iron_internal_call_resize_callback(int width, int height);
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iron_internal_mouse_trigger_release(event.buttonMask == UIEventButtonMaskSecondary ? 1 : 0, x, y);
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}
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iron_internal_surface_trigger_touch_end(index, x, y);
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if (touch.type == UITouchTypePencil) {
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iron_internal_pen_trigger_release(x, y, 0.0);
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}
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@@ -204,10 +197,6 @@ void iron_internal_call_resize_callback(int width, int height);
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}
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}
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static NSString *keyboardstring;
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static UITextField *myTextField = NULL;
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static bool shiftDown = false;
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- (void)showKeyboard {
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[self becomeFirstResponder];
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}
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@@ -223,14 +212,14 @@ static bool shiftDown = false;
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- (void)insertText:(NSString *)text {
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if ([text length] == 1) {
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unichar ch = [text characterAtIndex:[text length] - 1];
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if (ch == 8212)
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if (ch == 8212) {
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ch = '_';
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}
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if (ch == L'\n') {
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iron_internal_keyboard_trigger_key_down(IRON_KEY_RETURN);
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iron_internal_keyboard_trigger_key_up(IRON_KEY_RETURN);
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return;
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}
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if (ch == L'.') {
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iron_internal_keyboard_trigger_key_down(IRON_KEY_PERIOD);
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iron_internal_keyboard_trigger_key_up(IRON_KEY_PERIOD);
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@@ -256,22 +245,21 @@ static bool shiftDown = false;
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iron_internal_keyboard_trigger_key_up(IRON_KEY_HASH);
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}
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else if (ch >= L'a' && ch <= L'z') {
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if (shiftDown) {
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if (shift_down) {
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iron_internal_keyboard_trigger_key_up(IRON_KEY_SHIFT);
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shiftDown = false;
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shift_down = false;
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}
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iron_internal_keyboard_trigger_key_down(ch + IRON_KEY_A - L'a');
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iron_internal_keyboard_trigger_key_up(ch + IRON_KEY_A - L'a');
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}
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else {
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if (!shiftDown) {
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if (!shift_down) {
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iron_internal_keyboard_trigger_key_down(IRON_KEY_SHIFT);
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shiftDown = true;
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shift_down = true;
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}
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iron_internal_keyboard_trigger_key_down(ch + IRON_KEY_A - L'A');
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iron_internal_keyboard_trigger_key_up(ch + IRON_KEY_A - L'A');
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}
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iron_internal_keyboard_trigger_key_press(ch);
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}
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}
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@@ -303,49 +291,31 @@ static bool shiftDown = false;
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@end
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static GLView *glView;
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static bool visible;
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void beginGL(void) {
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if (!visible) {
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return;
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}
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[glView begin];
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}
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void endGL(void) {
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if (!visible) {
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return;
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}
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[glView end];
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}
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void showKeyboard(void) {
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[glView showKeyboard];
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[myView showKeyboard];
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}
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void hideKeyboard(void) {
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[glView hideKeyboard];
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[myView hideKeyboard];
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}
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CAMetalLayer *getMetalLayer(void) {
|
||||
return [glView metalLayer];
|
||||
return [myView metalLayer];
|
||||
}
|
||||
|
||||
id getMetalDevice(void) {
|
||||
return [glView metalDevice];
|
||||
return [myView metalDevice];
|
||||
}
|
||||
|
||||
id getMetalQueue(void) {
|
||||
return [glView metalQueue];
|
||||
return [myView metalQueue];
|
||||
}
|
||||
|
||||
@implementation GLViewController
|
||||
@implementation MyViewController
|
||||
|
||||
- (void)loadView {
|
||||
visible = true;
|
||||
self.view = glView = [[GLView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
|
||||
self.view = myView = [[MyView alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
[self.view addInteraction: [[UIDropInteraction alloc] initWithDelegate: self]];
|
||||
[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
|
||||
}
|
||||
@@ -354,10 +324,6 @@ id getMetalQueue(void) {
|
||||
visible = value;
|
||||
}
|
||||
|
||||
#include <iron_system.h>
|
||||
|
||||
extern char mobile_title[1024];
|
||||
|
||||
void importFile(NSURL *url) {
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
|
||||
NSString *folderName = [NSString stringWithUTF8String:mobile_title];
|
||||
@@ -386,11 +352,10 @@ void importFile(NSURL *url) {
|
||||
|
||||
- (void)dropInteraction:(UIDropInteraction *)interaction performDrop:(id<UIDropSession>)session {
|
||||
CGPoint point = [session locationInView:self.view];
|
||||
float x = point.x * glView.contentScaleFactor;
|
||||
float y = point.y * glView.contentScaleFactor;
|
||||
float x = point.x * myView.contentScaleFactor;
|
||||
float y = point.y * myView.contentScaleFactor;
|
||||
iron_internal_mouse_trigger_move(x, y);
|
||||
iron_internal_surface_trigger_move(0, x, y);
|
||||
|
||||
for (UIDragItem *item in session.items) {
|
||||
[item.itemProvider loadInPlaceFileRepresentationForTypeIdentifier:item.itemProvider.registeredTypeIdentifiers[0] completionHandler:^(NSURL * _Nullable url, BOOL isInPlace, NSError * _Nullable error) {
|
||||
importFile(url);
|
||||
@@ -402,17 +367,13 @@ void importFile(NSURL *url) {
|
||||
return [[UIDropProposal alloc] initWithDropOperation: UIDropOperationCopy];
|
||||
}
|
||||
|
||||
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures
|
||||
{
|
||||
- (UIRectEdge)preferredScreenEdgesDeferringSystemGestures {
|
||||
return UIRectEdgeAll;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@implementation IronAppDelegate
|
||||
|
||||
static UIWindow *window;
|
||||
static GLViewController *glViewController;
|
||||
@implementation IronSceneDelegate
|
||||
|
||||
void loadURL(const char *url) {
|
||||
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:[NSString stringWithUTF8String:url]]];
|
||||
@@ -424,54 +385,53 @@ void loadURL(const char *url) {
|
||||
}
|
||||
}
|
||||
|
||||
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
|
||||
- (void)scene:(UIScene *)scene willConnectToSession:(UISceneSession *)session options:(UISceneConnectionOptions *)connectionOptions {
|
||||
#ifdef IRON_A2
|
||||
AVAudioSession *sessionInstance = [AVAudioSession sharedInstance];
|
||||
NSError *error;
|
||||
|
||||
// set the session category
|
||||
NSString *category = AVAudioSessionCategoryAmbient;
|
||||
bool success = [sessionInstance setCategory:category error:&error];
|
||||
if (!success)
|
||||
NSLog(@"Error setting AVAudioSession category! %@\n", [error localizedDescription]);
|
||||
[sessionInstance setCategory:category error:&error];
|
||||
#endif
|
||||
|
||||
window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
|
||||
[window setBackgroundColor:[UIColor blackColor]];
|
||||
UIWindowScene *windowScene = (UIWindowScene *)scene;
|
||||
self.window = [[UIWindow alloc] initWithWindowScene:windowScene];
|
||||
// self.window.frame = windowScene.coordinateSpace.bounds;
|
||||
self.window.frame = [UIScreen mainScreen].bounds;
|
||||
[self.window setBackgroundColor:[UIColor blackColor]];
|
||||
|
||||
glViewController = [[GLViewController alloc] init];
|
||||
glViewController.view.multipleTouchEnabled = YES;
|
||||
|
||||
[window setRootViewController:glViewController];
|
||||
[window makeKeyAndVisible];
|
||||
myViewController = [[MyViewController alloc] init];
|
||||
myViewController.view.multipleTouchEnabled = YES;
|
||||
[self.window setRootViewController:myViewController];
|
||||
[self.window makeKeyAndVisible];
|
||||
|
||||
[myViewController setVisible:YES];
|
||||
// iron_internal_foreground_callback();
|
||||
[self performSelectorOnMainThread:@selector(mainLoop) withObject:nil waitUntilDone:NO];
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
void IronUpdateKeyboard(void);
|
||||
|
||||
- (void)applicationWillEnterForeground:(UIApplication *)application {
|
||||
[glViewController setVisible:YES];
|
||||
iron_internal_foreground_callback();
|
||||
}
|
||||
|
||||
- (void)applicationDidBecomeActive:(UIApplication *)application {
|
||||
iron_internal_resume_callback();
|
||||
}
|
||||
|
||||
- (void)applicationWillResignActive:(UIApplication *)application {
|
||||
iron_internal_pause_callback();
|
||||
}
|
||||
|
||||
- (void)applicationDidEnterBackground:(UIApplication *)application {
|
||||
[glViewController setVisible:NO];
|
||||
iron_internal_background_callback();
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
- (void)sceneDidDisconnect:(UIScene *)scene {
|
||||
[myViewController setVisible:NO];
|
||||
iron_internal_shutdown_callback();
|
||||
}
|
||||
|
||||
- (void)sceneDidBecomeActive:(UIScene *)scene {
|
||||
iron_internal_resume_callback();
|
||||
}
|
||||
|
||||
- (void)sceneWillResignActive:(UIScene *)scene {
|
||||
iron_internal_pause_callback();
|
||||
}
|
||||
|
||||
- (void)sceneWillEnterForeground:(UIScene *)scene {
|
||||
[myViewController setVisible:YES];
|
||||
iron_internal_foreground_callback();
|
||||
}
|
||||
|
||||
- (void)sceneDidEnterBackground:(UIScene *)scene {
|
||||
[myViewController setVisible:NO];
|
||||
iron_internal_background_callback();
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
void iron_display_init(void) {}
|
||||
@@ -493,12 +453,7 @@ int iron_primary_display(void) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@implementation Motion
|
||||
|
||||
@end
|
||||
|
||||
void iron_internal_mouse_lock(void) {}
|
||||
|
||||
void iron_internal_mouse_unlock(void) {}
|
||||
|
||||
bool iron_mouse_can_lock(void) {
|
||||
@@ -506,23 +461,17 @@ bool iron_mouse_can_lock(void) {
|
||||
}
|
||||
|
||||
void iron_mouse_show(void) {}
|
||||
|
||||
void iron_mouse_hide(void) {}
|
||||
|
||||
void iron_mouse_set_position(int x, int y) {}
|
||||
|
||||
void iron_mouse_get_position(int *x, int *y) {}
|
||||
|
||||
void iron_mouse_set_cursor(int cursor_index) {}
|
||||
|
||||
bool withAutoreleasepool(bool (*f)(void)) {
|
||||
bool with_autoreleasepool(bool (*f)(void)) {
|
||||
@autoreleasepool {
|
||||
return f();
|
||||
}
|
||||
}
|
||||
|
||||
static bool keyboardshown = false;
|
||||
|
||||
const char *iphonegetresourcepath(void) {
|
||||
return [[[NSBundle mainBundle] resourcePath] cStringUsingEncoding:1];
|
||||
}
|
||||
@@ -537,31 +486,24 @@ bool iron_internal_handle_messages(void) {
|
||||
|
||||
void iron_set_keep_screen_on(bool on) {}
|
||||
|
||||
void showKeyboard(void);
|
||||
void hideKeyboard(void);
|
||||
|
||||
void iron_keyboard_show(void) {
|
||||
keyboardshown = true;
|
||||
keyboard_shown = true;
|
||||
showKeyboard();
|
||||
}
|
||||
|
||||
void iron_keyboard_hide(void) {
|
||||
keyboardshown = false;
|
||||
keyboard_shown = false;
|
||||
hideKeyboard();
|
||||
}
|
||||
|
||||
bool iron_keyboard_active(void) {
|
||||
return keyboardshown;
|
||||
return keyboard_shown;
|
||||
}
|
||||
|
||||
void loadURL(const char *url);
|
||||
|
||||
void iron_load_url(const char *url) {
|
||||
loadURL(url);
|
||||
}
|
||||
|
||||
static char language[3];
|
||||
|
||||
const char *iron_language(void) {
|
||||
NSString *nsstr = [[NSLocale preferredLanguages] objectAtIndex:0];
|
||||
const char *lang = [nsstr UTF8String];
|
||||
@@ -571,35 +513,17 @@ const char *iron_language(void) {
|
||||
return language;
|
||||
}
|
||||
|
||||
void IronUpdateKeyboard(void) {
|
||||
if (keyboardshown) {
|
||||
hideKeyboard();
|
||||
showKeyboard();
|
||||
}
|
||||
else {
|
||||
hideKeyboard();
|
||||
}
|
||||
}
|
||||
|
||||
void iron_internal_shutdown(void) {}
|
||||
|
||||
void iron_init(const char *name, int width, int height, struct iron_window_options *win) {
|
||||
iron_window_options_t defaultWin;
|
||||
iron_window_options_t default_win;
|
||||
if (win == NULL) {
|
||||
iron_window_options_set_defaults(&defaultWin);
|
||||
win = &defaultWin;
|
||||
iron_window_options_set_defaults(&default_win);
|
||||
win = &default_win;
|
||||
}
|
||||
gpu_init(win->depth_bits, true);
|
||||
}
|
||||
|
||||
void endGL(void);
|
||||
|
||||
void swapBuffersiOS(void) {
|
||||
endGL();
|
||||
}
|
||||
|
||||
static char sysid[512];
|
||||
|
||||
const char *iron_system_id(void) {
|
||||
const char *name = [[[UIDevice currentDevice] name] UTF8String];
|
||||
const char *vendorId = [[[[UIDevice currentDevice] identifierForVendor] UUIDString] UTF8String];
|
||||
@@ -609,29 +533,20 @@ const char *iron_system_id(void) {
|
||||
return sysid;
|
||||
}
|
||||
|
||||
static const char *getSavePath(void) {
|
||||
const char *iron_internal_save_path(void) {
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
|
||||
NSString *resolvedPath = [paths objectAtIndex:0];
|
||||
NSString *appName = [NSString stringWithUTF8String:iron_application_name()];
|
||||
resolvedPath = [resolvedPath stringByAppendingPathComponent:appName];
|
||||
|
||||
NSFileManager *fileMgr = [[NSFileManager alloc] init];
|
||||
|
||||
NSError *error;
|
||||
[fileMgr createDirectoryAtPath:resolvedPath withIntermediateDirectories:YES attributes:nil error:&error];
|
||||
|
||||
resolvedPath = [resolvedPath stringByAppendingString:@"/"];
|
||||
return [resolvedPath cStringUsingEncoding:1];
|
||||
}
|
||||
|
||||
const char *iron_internal_save_path(void) {
|
||||
return getSavePath();
|
||||
}
|
||||
|
||||
static const char *videoFormats[] = {"mp4", NULL};
|
||||
|
||||
const char **iron_video_formats(void) {
|
||||
return videoFormats;
|
||||
return video_formats;
|
||||
}
|
||||
|
||||
double iron_frequency(void) {
|
||||
@@ -645,6 +560,53 @@ uint64_t iron_timestamp(void) {
|
||||
return time;
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int res = 0;
|
||||
@autoreleasepool {
|
||||
[IronSceneDelegate description]; // otherwise removed by the linker
|
||||
res = UIApplicationMain(argc, argv, nil, nil);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
int iron_window_x() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int iron_window_y() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void iron_window_resize(int width, int height) {}
|
||||
void iron_window_move(int x, int y) {}
|
||||
void iron_window_change_mode(iron_window_mode_t mode) {}
|
||||
void iron_window_destroy() {}
|
||||
void iron_window_show() {}
|
||||
void iron_window_hide() {}
|
||||
void iron_window_set_title(const char *title) {}
|
||||
void iron_window_create(iron_window_options_t *win) {}
|
||||
|
||||
void iron_window_set_resize_callback(void (*callback)(int x, int y, void *data), void *data) {
|
||||
resize_callback = callback;
|
||||
resize_callback_data = data;
|
||||
}
|
||||
|
||||
void iron_internal_call_resize_callback(int width, int height) {
|
||||
if (resize_callback != NULL) {
|
||||
resize_callback(width, height, resize_callback_data);
|
||||
}
|
||||
}
|
||||
|
||||
void iron_window_set_close_callback(bool (*callback)(void *), void *data) {}
|
||||
|
||||
iron_window_mode_t iron_window_get_mode() {
|
||||
return IRON_WINDOW_MODE_FULLSCREEN;
|
||||
}
|
||||
|
||||
int iron_window_display() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef WITH_GAMEPAD
|
||||
|
||||
const char *iron_gamepad_vendor(int gamepad) {
|
||||
@@ -662,60 +624,3 @@ bool iron_gamepad_connected(int num) {
|
||||
void iron_gamepad_rumble(int gamepad, float left, float right) {}
|
||||
|
||||
#endif
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
int retVal = 0;
|
||||
@autoreleasepool {
|
||||
[IronAppDelegate description]; // otherwise removed by the linker
|
||||
retVal = UIApplicationMain(argc, argv, nil, @"IronAppDelegate");
|
||||
}
|
||||
return retVal;
|
||||
}
|
||||
|
||||
static void (*resizeCallback)(int x, int y, void *data) = NULL;
|
||||
static void *resizeCallbackData = NULL;
|
||||
|
||||
int iron_window_x() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int iron_window_y() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void iron_window_resize(int width, int height) {}
|
||||
|
||||
void iron_window_move(int x, int y) {}
|
||||
|
||||
void iron_window_change_mode(iron_window_mode_t mode) {}
|
||||
|
||||
void iron_window_destroy() {}
|
||||
|
||||
void iron_window_show() {}
|
||||
|
||||
void iron_window_hide() {}
|
||||
|
||||
void iron_window_set_title(const char *title) {}
|
||||
|
||||
void iron_window_create(iron_window_options_t *win) {}
|
||||
|
||||
void iron_window_set_resize_callback(void (*callback)(int x, int y, void *data), void *data) {
|
||||
resizeCallback = callback;
|
||||
resizeCallbackData = data;
|
||||
}
|
||||
|
||||
void iron_internal_call_resize_callback(int width, int height) {
|
||||
if (resizeCallback != NULL) {
|
||||
resizeCallback(width, height, resizeCallbackData);
|
||||
}
|
||||
}
|
||||
|
||||
void iron_window_set_close_callback(bool (*callback)(void *), void *data) {}
|
||||
|
||||
iron_window_mode_t iron_window_get_mode() {
|
||||
return IRON_WINDOW_MODE_FULLSCREEN;
|
||||
}
|
||||
|
||||
int iron_window_display() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -892,7 +892,7 @@ void iron_gamepad_rumble(int gamepad, float left, float right) {}
|
||||
|
||||
#endif
|
||||
|
||||
bool withAutoreleasepool(bool (*f)(void)) {
|
||||
bool with_autoreleasepool(bool (*f)(void)) {
|
||||
@autoreleasepool {
|
||||
return f();
|
||||
}
|
||||
@@ -1079,7 +1079,7 @@ const char *iron_language(void) {
|
||||
|
||||
void iron_internal_shutdown(void) {}
|
||||
|
||||
static const char *getSavePath(void) {
|
||||
const char *iron_internal_save_path(void) {
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
|
||||
NSString *resolvedPath = [paths objectAtIndex:0];
|
||||
NSString *appName = [NSString stringWithUTF8String:iron_application_name()];
|
||||
@@ -1094,10 +1094,6 @@ static const char *getSavePath(void) {
|
||||
return [resolvedPath cStringUsingEncoding:NSUTF8StringEncoding];
|
||||
}
|
||||
|
||||
const char *iron_internal_save_path(void) {
|
||||
return getSavePath();
|
||||
}
|
||||
|
||||
#ifndef IRON_NO_MAIN
|
||||
int main(int argc, char **argv) {
|
||||
return kickstart(argc, argv);
|
||||
|
||||
@@ -121,7 +121,7 @@ static void (*paste_callback)(char *, void *) = NULL;
|
||||
static void *paste_callback_data = NULL;
|
||||
|
||||
#if defined(IRON_IOS) || defined(IRON_MACOS)
|
||||
bool withAutoreleasepool(bool (*f)(void));
|
||||
bool with_autoreleasepool(bool (*f)(void));
|
||||
#endif
|
||||
|
||||
void iron_set_update_callback(void (*callback)(void *), void *data) {
|
||||
@@ -263,7 +263,7 @@ void iron_start(void) {
|
||||
#if !defined(IRON_WASM)
|
||||
|
||||
#if defined(IRON_IOS) || defined(IRON_MACOS)
|
||||
while (withAutoreleasepool(iron_internal_frame)) {
|
||||
while (with_autoreleasepool(iron_internal_frame)) {
|
||||
}
|
||||
#else
|
||||
while (iron_internal_frame()) {
|
||||
|
||||
@@ -96,7 +96,11 @@ bool execute_sync(const char *command, uint32_t *exit_code) {
|
||||
|
||||
return success != FALSE;
|
||||
#elif defined(__APPLE__)
|
||||
#ifdef TARGET_OS_IPHONE
|
||||
int status = -1;
|
||||
#else
|
||||
int status = system(command);
|
||||
#endif
|
||||
|
||||
if (status < 0) {
|
||||
return false;
|
||||
|
||||
+1
-3
@@ -936,7 +936,7 @@ class File {
|
||||
}
|
||||
|
||||
isBuildFile() {
|
||||
return this.filename.endsWith(".c") || this.filename.endsWith(".cpp") || this.filename.endsWith(".m") || this.filename.endsWith(".mm") || this.filename.endsWith(".cc") || this.filename.endsWith(".metal") || this.filename.endsWith(".storyboard");
|
||||
return this.filename.endsWith(".c") || this.filename.endsWith(".cpp") || this.filename.endsWith(".m") || this.filename.endsWith(".mm") || this.filename.endsWith(".cc") || this.filename.endsWith(".metal");
|
||||
}
|
||||
|
||||
getName() {
|
||||
@@ -1196,8 +1196,6 @@ class XCodeExporter extends Exporter {
|
||||
for (let file of files) {
|
||||
let filetype = "unknown";
|
||||
let fileencoding = "";
|
||||
if (file.getName().endsWith(".storyboard"))
|
||||
filetype = "file.storyboard";
|
||||
if (file.getName().endsWith(".plist"))
|
||||
filetype = "text.plist.xml";
|
||||
if (file.getName().endsWith(".h"))
|
||||
|
||||
Reference in New Issue
Block a user