Cleanup
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! This is an experimental build with hardware accelerated ray-tracing using DXR and Direct3D12 !
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Supported GPUs:
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- NVIDIA RTX 20 Series or better
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- AMD RX 6800 XT or better
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Up to date Windows 10/11 and graphics drivers required.
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Learn more:
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https://en.wikipedia.org/wiki/DirectX_Raytracing
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This build is only intended for testing ray-tracing features and
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may be sub-par in other areas compared to regular builds.
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Currently exposed ray-tracing features:
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- Bake Tool - AO
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- Bake Tool - Bent Normal
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- Bake Tool - Lightmap
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- Bake Tool - Thickness
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- Viewport Mode - Path-Trace
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! This is an experimental build with hardware accelerated ray-tracing powered by Vulkan Ray Tracing !
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Supported GPUs:
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- NVIDIA RTX 20 Series or better
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- AMD RX 6800 XT or better
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Requires Vulkan driver 455.46.04 or newer on NVIDIA cards:
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https://developer.nvidia.com/vulkan-driver
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Learn more:
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https://www.khronos.org/blog/ray-tracing-in-vulkan
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This build is only intended for testing ray-tracing features and
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may be sub-par in other areas compared to regular builds.
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Currently exposed ray-tracing features:
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- Bake Tool - AO
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- Bake Tool - Bent Normal
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- Bake Tool - Lightmap
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- Bake Tool - Thickness
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- Viewport Mode - Path-Trace
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