Android fixes
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@@ -184,7 +184,7 @@ function render_path_paint_commands_paint(dilation: bool = true) {
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}
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// Picked surface values
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///if (arm_metal || arm_vulkan)
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///if IRON_BGRA
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let i0: i32 = 2;
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let i1: i32 = 1;
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let i2: i32 = 0;
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@@ -39,7 +39,7 @@ function sim_update() {
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if (sim_record) {
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let rt: render_target_t = map_get(render_path_render_targets, "last");
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let pixels: buffer_t = gpu_get_texture_pixels(rt._image);
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///if (arm_metal || arm_vulkan)
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///if IRON_BGRA
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export_arm_bgra_swap(pixels);
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///end
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iron_mp4_encode(pixels);
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