Forge test
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@@ -17,14 +17,16 @@ function sim_update() {
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let world: physics_world_t = physics_world_active;
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physics_world_update(world);
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{
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iron_delay_idle_sleep();
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let record: bool = true;
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if (record) {
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let rt: render_target_t = map_get(render_path_render_targets, "taa");
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let pixels: buffer_t = image_get_pixels(rt._image);
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///if (arm_metal || arm_vulkan)
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export_arm_bgra_swap(pixels);
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///end
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iron_mpeg_write(pixels, rt._image.width, rt._image.height);
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iron_delay_idle_sleep();
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}
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}
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}
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@@ -4,6 +4,7 @@ let tab_scene_line_counter: i32 = 0;
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function tab_scene_import_mesh_done() {
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let mo: mesh_object_t = project_paint_objects[project_paint_objects.length - 1];
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object_set_parent(mo.base, null);
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context_raw.selected_object = mo.base;
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}
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function tab_scene_draw_list(ui: ui_t, list_handle: ui_handle_t, current_object: object_t) {
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@@ -97,6 +98,20 @@ function tab_scene_draw(htab: ui_handle_t) {
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let c: object_t = _scene_root.children[i];
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tab_scene_draw_list(ui, ui_handle(__ID__), c);
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}
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// Select object with arrow keys
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if (ui.is_key_pressed && ui.key_code == key_code_t.DOWN) {
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let i: i32 = array_index_of(project_paint_objects, context_raw.selected_object.ext);
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if (i < project_paint_objects.length - 1) {
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context_raw.selected_object = project_paint_objects[i + 1].base;
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}
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}
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if (ui.is_key_pressed && ui.key_code == key_code_t.UP) {
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let i: i32 = array_index_of(project_paint_objects, context_raw.selected_object.ext);
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if (i > 1) {
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context_raw.selected_object = project_paint_objects[i - 1].base;
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}
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}
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}
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let properties_handle: ui_handle_t = ui_handle(__ID__);
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@@ -248,6 +263,22 @@ function tab_scene_draw(htab: ui_handle_t) {
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if (ui_button("Box Static")) {
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sim_add(context_raw.selected_object, physics_shape_t.BOX, 0.0);
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}
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if (ui_button("Hull Dynamic")) {
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sim_add(context_raw.selected_object, physics_shape_t.HULL, 1.0);
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}
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if (ui_button("Mesh Static")) {
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sim_add(context_raw.selected_object, physics_shape_t.MESH, 0.0);
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}
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if (ui_button("Duplicate")) {
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let so: mesh_object_t = context_raw.selected_object.ext;
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let dup: mesh_object_t = scene_add_mesh_object(so.data, so.materials, so.base.parent);
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transform_set_matrix(dup.base.transform, so.base.transform.local);
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array_push(project_paint_objects, dup);
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dup.base.name = so.base.name;
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}
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}
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}
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