Cleanup
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+18
-18
@@ -2,7 +2,7 @@
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// Red triangle test
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// ../../../make --graphics vulkan --run
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let pipeline: any;
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let pipeline: kinc_g5_pipeline_t;
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let vb: any;
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let ib: any;
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@@ -44,24 +44,24 @@ function main() {
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let masks: bool[] = [true, true, true, true, true, true, true, true];
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let attachments: i32[] = [0];
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let state: iron_pipeline_state_t = {
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cull_mode: 0,
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depth_write: false,
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depth_mode: 0,
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blend_source: 0,
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blend_dest: 0,
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alpha_blend_source: 0,
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alpha_blend_dest: 0,
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color_write_masks_red: masks,
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color_write_masks_green: masks,
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color_write_masks_blue: masks,
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color_write_masks_alpha: masks,
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color_attachment_count: 1,
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color_attachments: attachments,
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depth_attachment_bits: 0
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};
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pipeline.cull_mode = 0;
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pipeline.depth_write = false;
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pipeline.depth_mode = 0;
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pipeline.blend_source = 0;
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pipeline.blend_dest = 0;
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pipeline.alpha_blend_source = 0;
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pipeline.alpha_blend_dest = 0;
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pipeline.color_write_masks_red = masks;
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pipeline.color_write_masks_green = masks;
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pipeline.color_write_masks_blue = masks;
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pipeline.color_write_masks_alpha = masks;
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pipeline.color_attachment_count = 1;
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pipeline.color_attachments = attachments;
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pipeline.depth_attachment_bits = 0;
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pipeline.vertex_shader = vert;
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pipeline.fragment_shader = frag;
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iron_g4_compile_pipeline(pipeline, structure0, vert, frag, state);
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iron_g4_compile_pipeline(pipeline, structure0);
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let vertices: f32[] = [
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-1.0, -1.0, 0.0,
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