Split view camera improvements
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@@ -632,6 +632,7 @@ class RenderPathDeferred {
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static function drawSplit() {
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if (Context.splitView) {
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if (Context.pdirty > 0) {
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Context.ddirty = 1;
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var cam = Scene.active.camera;
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Context.viewIndex = Context.viewIndex == 0 ? 1 : 0;
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