Keep texture selected after reimport

This commit is contained in:
Lubos Lenco
2021-09-29 09:46:12 +02:00
parent aa83de6112
commit 355b012708
+2
View File
@@ -445,11 +445,13 @@ class Project {
var i = Project.assets.indexOf(asset);
Data.deleteImage(asset.file);
Project.assetMap.remove(asset.id);
var oldAsset = Project.assets[i];
Project.assets.splice(i, 1);
Project.assetNames.splice(i, 1);
ImportTexture.run(asset.file);
Project.assets.insert(i, Project.assets.pop());
Project.assetNames.insert(i, Project.assetNames.pop());
if (Context.texture == oldAsset) Context.texture = Project.assets[i];
function _next() {
arm.node.MakeMaterial.parsePaintMaterial();
arm.util.RenderUtil.makeMaterialPreview();