Add gimp color palette exporter
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@@ -32,6 +32,7 @@ import arm.io.ImportBlend;
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import arm.io.ImportMesh;
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import arm.io.ImportTexture;
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import arm.io.ExportArm;
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import arm.io.ExportGpl;
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import arm.node.NodesBrush;
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import arm.Viewport;
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import arm.ProjectFormat;
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@@ -574,10 +575,11 @@ class Project {
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}
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public static function exportSwatches() {
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UIFiles.show("arm", true, false, function(path: String) {
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UIFiles.show("arm,gpl", true, false, function(path: String) {
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var f = UIFiles.filename;
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if (f == "") f = tr("untitled");
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ExportArm.runSwatches(path + Path.sep + f);
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if (f.endsWith(".gpl")) ExportGpl.run(path + Path.sep + f, f.substring(0,f.lastIndexOf(".")), Project.raw.swatches);
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else ExportArm.runSwatches(path + Path.sep + f);
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});
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}
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@@ -0,0 +1,22 @@
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package arm.io;
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import haxe.io.BytesOutput;
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import arm.ProjectFormat;
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class ExportGpl {
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public static function run(path: String, name: String, swatches: Array<TSwatchColor>) {
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var o = new BytesOutput();
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o.bigEndian = false;
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o.writeString("GIMP Palette\n");
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o.writeString("Name: " + name + "\n");
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o.writeString("# armorpaint.org\n");
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o.writeString("#\n");
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for (swatch in swatches) {
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o.writeString(Std.string(swatch.base.Rb) + " " + Std.string(swatch.base.Gb) + " " + Std.string(swatch.base.Bb) + "\n");
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}
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Krom.fileSaveBytes(path, o.getBytes().getData(), o.getBytes().length);
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}
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}
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