Add grid snap option

This commit is contained in:
luboslenco
2025-01-27 20:24:11 +01:00
parent bb0aebe7b3
commit 361db162e0
7 changed files with 40 additions and 2 deletions
+28
View File
@@ -33,6 +33,8 @@ ui_canvas_control_t *(*ui_nodes_on_canvas_control)(void) = NULL;
void (*ui_nodes_on_canvas_released)(void) = NULL;
void (*ui_nodes_on_socket_released)(int) = NULL;
void (*ui_nodes_on_link_drag)(int, bool) = NULL;
bool ui_nodes_grid_snap = true;
int ui_nodes_grid_snap_w = 40;
int ui_popup_x = 0;
int ui_popup_y = 0;
@@ -365,6 +367,12 @@ void ui_nodes_rgba_popup(ui_handle_t *nhandle, float *val, int x, int y) {
ui_popup(x, y, 140.0 * current_nodes->scale_factor, current->ops->theme->ELEMENT_H * 10.0, &rgba_popup_commands, nhandle, val);
}
static float ui_nodes_snap(float f) {
float w = ui_nodes_grid_snap_w * UI_NODES_SCALE();
f = f * UI_NODES_SCALE();
return roundf(f / w) * w;
}
static char_ptr_array_t enum_ar;
static char enum_label[64];
static char enum_texts_data[64][64];
@@ -402,6 +410,19 @@ void ui_draw_node(ui_node_t *node, ui_node_canvas_t *canvas) {
}
}
// Grid snap preview
if (ui_nodes_grid_snap && ui_is_selected(node) && current_nodes->nodes_drag) {
kinc_g2_set_color(current->ops->theme->BUTTON_COL);
ui_draw_rect(false,
ui_nodes_snap(node->x) + UI_NODES_PAN_X(),
ui_nodes_snap(node->y) + UI_NODES_PAN_Y(),
w + 2,
h + 2
);
// nx = ui_nodes_snap(node->x) + UI_NODES_PAN_X();
// ny = ui_nodes_snap(node->y) + UI_NODES_PAN_Y();
}
// Shadow
ui_draw_shadow(nx, ny, w, h);
@@ -1005,8 +1026,15 @@ void ui_node_canvas(ui_nodes_t *nodes, ui_node_canvas_t *canvas) {
current_nodes->dragged = true;
node->x += current->input_dx / UI_NODES_SCALE();
node->y += current->input_dy / UI_NODES_SCALE();
// Absolute
// node->x = (current->input_x - current->_window_x - UI_NODES_PAN_X()) / UI_NODES_SCALE();
// node->y = (current->input_y - current->_window_y - UI_NODES_PAN_Y()) / UI_NODES_SCALE();
}
}
if (ui_nodes_grid_snap && current->input_released && ui_is_selected(node)) {
node->x = ui_nodes_snap(node->x) / UI_NODES_SCALE();
node->y = ui_nodes_snap(node->y) / UI_NODES_SCALE();
}
ui_draw_node(node, canvas);
}
+1
View File
@@ -129,6 +129,7 @@ extern ui_canvas_control_t *(*ui_nodes_on_canvas_control)(void);
extern void (*ui_nodes_on_canvas_released)(void);
extern void (*ui_nodes_on_socket_released)(int);
extern void (*ui_nodes_on_link_drag)(int, bool);
extern bool ui_nodes_grid_snap;
void ui_node_canvas_encode(ui_node_canvas_t *canvas);
uint32_t ui_node_canvas_encoded_size(ui_node_canvas_t *canvas);
+1
View File
@@ -264,6 +264,7 @@ declare let ui_is_copy: bool;
declare let ui_is_paste: bool;
declare let ui_nodes_exclude_remove: string[];
declare let ui_clipboard: string;
declare let ui_nodes_grid_snap: bool;
declare function ui_nest(handle: ui_handle_t, pos: i32): ui_handle_t;
declare function ui_theme_default(theme: ui_theme_t): void;
+1
View File
@@ -840,6 +840,7 @@ function base_init_config() {
raw.blender = "";
raw.atlas_res = 0;
raw.pathtrace_mode = pathtrace_mode_t.FAST;
raw.grid_snap = false;
base_ext_init_config(raw);
}
+6 -2
View File
@@ -124,8 +124,12 @@ function box_preferences_show() {
}
config_raw.splash_screen = ui_check(h_splash_screen, tr("Splash Screen"));
// ui_text("Node Editor");
// let grid_snap: bool = ui_check(ui_handle("boxpreferences_11", { selected: false }), "Grid Snap");
let h_grid_snap: ui_handle_t = ui_handle(__ID__);
if (h_grid_snap.init) {
h_grid_snap.selected = config_raw.grid_snap;
}
config_raw.grid_snap = ui_check(h_grid_snap, tr("Grid Snap"));
ui_nodes_grid_snap = config_raw.grid_snap;
_ui_end_element();
+2
View File
@@ -99,6 +99,7 @@ function config_save() {
json_encode_string("blender", config_raw.blender);
json_encode_i32("atlas_res", config_raw.atlas_res);
json_encode_i32("pathtrace_mode", config_raw.pathtrace_mode);
json_encode_bool("grid_snap", config_raw.grid_snap);
let config_json: string = json_encode_end();
let buffer: buffer_t = sys_string_to_buffer(config_json);
@@ -441,4 +442,5 @@ type config_t = {
blender?: string;
atlas_res: i32; // Forge
pathtrace_mode: i32;
grid_snap: bool;
};
+1
View File
@@ -61,6 +61,7 @@ function ui_viewnodes_init() {
ui_nodes_on_socket_released = ui_viewnodes_on_socket_released;
ui_nodes_on_canvas_released = ui_viewnodes_on_canvas_released;
ui_nodes_on_canvas_control = ui_viewnodes_on_canvas_control;
ui_nodes_grid_snap = config_raw.grid_snap;
nodes_material_init();
let scale: f32 = config_raw.window_scale;