khafile cleanup
This commit is contained in:
+13
-64
@@ -1,95 +1,44 @@
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let android = process.argv.indexOf("android") >= 0;
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let ios = process.argv.indexOf("ios") >= 0;
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let win_hlsl = process.platform === "win32" && process.argv.indexOf("opengl") < 0;
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let d3d12 = process.argv.indexOf("direct3d12") >= 0;
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let vulkan = process.argv.indexOf("vulkan") >= 0;
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let raytrace = d3d12 || vulkan;
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let metal = process.argv.indexOf("metal") >= 0;
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let snapshot = process.argv.indexOf("--snapshot") >= 0;
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let project = new Project("ArmorLab");
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project.addDefine("is_lab");
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await project.addProject("../base");
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let flags = globalThis.flags;
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project.addSources("Sources");
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project.addShaders("Shaders/*.glsl", { embed: snapshot });
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project.addAssets("Assets/*", { destination: "data/{name}", embed: snapshot });
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project.addLibrary("../../base");
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project.addShaders("../armorcore/Shaders/*.glsl", { embed: snapshot });
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project.addShaders("../base/Shaders/*.glsl", { embed: snapshot });
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project.addAssets("../base/Assets/*", { destination: "data/{name}", embed: snapshot });
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if (!snapshot) {
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project.addDefine("arm_noembed");
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project.addAssets("../base/Assets/extra/*", { destination: "data/{name}" });
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}
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project.addShaders("Shaders/*.glsl", { embed: flags.snapshot });
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project.addAssets("Assets/*", { destination: "data/{name}", embed: flags.snapshot });
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project.addAssets("Assets/export_presets/*", { destination: "data/export_presets/{name}" });
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project.addAssets("Assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
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project.addAssets("../base/Assets/locale/*", { destination: "data/locale/{name}" });
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project.addAssets("Assets/licenses/**", { destination: "data/licenses/{name}" });
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project.addAssets("Assets/plugins/*", { destination: "data/plugins/{name}" });
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project.addAssets("Assets/meshes/*", { destination: "data/meshes/{name}" });
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project.addAssets("Assets/models/*.onnx", { destination: "data/models/{name}" });
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project.addAssets("Assets/models/LICENSE.txt", { destination: "data/models/LICENSE.txt" });
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project.addAssets("../base/Assets/licenses/**", { destination: "data/licenses/{name}" });
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project.addAssets("../base/Assets/themes/*.json", { destination: "data/themes/{name}" });
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project.addDefine("js-es=6");
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project.addParameter("--macro include('arm.logic')");
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project.addDefine("zui_translate");
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project.addDefine("arm_data_dir");
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project.addDefine("arm_ltc");
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project.addDefine("arm_skip_envmap");
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project.addDefine("arm_taa");
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project.addDefine("arm_veloc");
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project.addDefine("arm_particles");
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project.addParameter("-dce full");
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project.addDefine("analyzer-optimize");
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if (android) {
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project.addDefine("kha_android_rmb");
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}
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else if (process.platform === "win32") {
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if (process.platform === "win32") {
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project.addAssets("../armorcore/Libraries/onnx/win32/*.dll", { destination: "{name}" });
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}
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else if (process.platform === "linux") {
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project.addAssets("../armorcore/Libraries/onnx/linux/*.so.*", { destination: "{name}" }); // Versioned lib
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}
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if (snapshot) {
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project.addDefine("arm_snapshot");
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project.addDefine("arm_image_embed");
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project.addDefine("arm_shader_embed");
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project.addParameter("--no-traces");
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}
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project.addAssets("Assets/readme/readme.txt", { destination: "{name}" });
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if (android) {
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if (flags.android) {
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project.addAssets("Assets/readme/readme_android.txt", { destination: "{name}" });
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}
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else if (ios) {
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else if (flags.ios) {
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project.addAssets("Assets/readme/readme_ios.txt", { destination: "{name}" });
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}
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if (raytrace) {
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project.addAssets("../base/Assets/raytrace/*", { destination: "data/{name}", embed: snapshot });
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if (d3d12) {
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project.addAssets("../base/Shaders/raytrace/*.cso", { destination: "data/{name}", embed: snapshot });
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if (flags.raytrace) {
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if (flags.d3d12) {
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project.addAssets("Assets/readme/readme_dxr.txt", { destination: "{name}" });
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}
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else if (vulkan) {
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project.addAssets("../base/Shaders/raytrace/*.spirv", { destination: "data/{name}", embed: snapshot });
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else if (flags.vulkan) {
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project.addAssets("Assets/readme/readme_vkrt.txt", { destination: "{name}" });
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}
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}
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if (process.platform !== "darwin" && !raytrace && !android && !ios) {
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project.addDefine("rp_voxels");
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if (process.platform === "win32" && win_hlsl) {
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project.addShaders("../base/Shaders/voxel_hlsl/*.glsl", { embed: snapshot, noprocessing: true });
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}
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else {
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project.addShaders("../base/Shaders/voxel_glsl/*.glsl", { embed: snapshot });
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}
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}
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resolve(project);
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@@ -7,10 +7,10 @@ flags.with_nfd = true;
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flags.with_tinydir = true;
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flags.with_zlib = true;
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flags.with_stb_image_write = true;
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flags.with_onnx = true;
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flags.with_g2 = true;
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flags.with_iron = true;
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flags.with_zui = true;
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flags.with_onnx = true;
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flags.on_project_created = async function(project) {
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project.addDefine('IDLE_SLEEP');
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+16
-76
@@ -1,107 +1,47 @@
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let android = process.argv.indexOf("android") >= 0;
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let ios = process.argv.indexOf("ios") >= 0;
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let win_hlsl = process.platform === "win32" && process.argv.indexOf("opengl") < 0;
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let d3d12 = process.argv.indexOf("direct3d12") >= 0;
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let vulkan = process.argv.indexOf("vulkan") >= 0;
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let raytrace = d3d12 || vulkan;
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let metal = process.argv.indexOf("metal") >= 0;
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let vr = process.argv.indexOf("--vr") >= 0;
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let snapshot = process.argv.indexOf("--snapshot") >= 0;
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let plugin_embed = ios;
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let physics = !ios;
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let project = new Project("ArmorPaint");
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project.addDefine("is_paint");
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await project.addProject("../base");
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let flags = globalThis.flags;
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project.addSources("Sources");
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project.addShaders("Shaders/*.glsl", { embed: snapshot });
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project.addAssets("Assets/*", { destination: "data/{name}", embed: snapshot });
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project.addLibrary("../../base");
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project.addShaders("../armorcore/Shaders/*.glsl", { embed: snapshot });
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project.addShaders("../base/Shaders/*.glsl", { embed: snapshot });
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project.addAssets("../base/Assets/*", { destination: "data/{name}", embed: snapshot });
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if (!snapshot) {
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project.addDefine("arm_noembed");
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project.addAssets("../base/Assets/extra/*", { destination: "data/{name}" });
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}
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project.addShaders("Shaders/*.glsl", { embed: flags.snapshot });
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project.addAssets("Assets/*", { destination: "data/{name}", embed: flags.snapshot });
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project.addAssets("Assets/export_presets/*", { destination: "data/export_presets/{name}" });
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project.addAssets("Assets/keymap_presets/*", { destination: "data/keymap_presets/{name}" });
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project.addAssets("../base/Assets/locale/*", { destination: "data/locale/{name}" });
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project.addAssets("Assets/licenses/**", { destination: "data/licenses/{name}" });
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project.addAssets("Assets/plugins/*", { destination: "data/plugins/{name}" });
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if (plugin_embed) {
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project.addAssets("Assets/meshes/*", { destination: "data/meshes/{name}" });
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if (flags.plugin_embed) {
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project.addAssets("Assets/plugins/embed/*", { destination: "data/plugins/{name}" });
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}
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else {
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project.addAssets("Assets/plugins/wasm/*", { destination: "data/plugins/{name}" });
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}
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project.addAssets("Assets/meshes/*", { destination: "data/meshes/{name}" });
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project.addAssets("../base/Assets/licenses/**", { destination: "data/licenses/{name}" });
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project.addAssets("../base/Assets/themes/*.json", { destination: "data/themes/{name}" });
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project.addDefine("js-es=6");
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project.addParameter("--macro include('arm.logic')");
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project.addDefine("zui_translate");
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project.addDefine("arm_data_dir");
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project.addDefine("arm_ltc");
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project.addDefine("arm_skip_envmap");
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project.addDefine("arm_taa");
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project.addDefine("arm_veloc");
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project.addDefine("arm_particles");
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// project.addDefine("arm_skin");
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project.addParameter("-dce full");
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project.addDefine("analyzer-optimize");
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if (physics) {
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if (flags.physics) {
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project.addDefine("arm_physics");
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project.addAssets("Assets/plugins/wasm/ammo/*", { destination: "data/plugins/{name}" });
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}
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if (android) {
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project.addDefine("kha_android_rmb");
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}
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if (vr) {
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project.addDefine("arm_vr");
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project.addAssets("Assets/readme/readme_vr.txt", { destination: "{name}" });
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}
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if (snapshot) {
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project.addDefine("arm_snapshot");
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project.addDefine("arm_image_embed");
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project.addDefine("arm_shader_embed");
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project.addParameter("--no-traces");
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}
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project.addAssets("Assets/readme/readme.txt", { destination: "{name}" });
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if (android) {
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if (flags.android) {
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project.addAssets("Assets/readme/readme_android.txt", { destination: "{name}" });
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}
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else if (ios) {
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else if (flags.ios) {
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project.addAssets("Assets/readme/readme_ios.txt", { destination: "{name}" });
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}
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if (raytrace) {
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project.addAssets("../base/Assets/raytrace/*", { destination: "data/{name}", embed: snapshot });
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if (d3d12) {
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project.addAssets("../base/Shaders/raytrace/*.cso", { destination: "data/{name}", embed: snapshot });
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if (flags.raytrace) {
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if (flags.d3d12) {
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project.addAssets("Assets/readme/readme_dxr.txt", { destination: "{name}" });
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}
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else if (vulkan) {
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project.addAssets("../base/Shaders/raytrace/*.spirv", { destination: "data/{name}", embed: snapshot });
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else if (flags.vulkan) {
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project.addAssets("Assets/readme/readme_vkrt.txt", { destination: "{name}" });
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}
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}
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if (process.platform !== "darwin" && !raytrace && !android && !ios) {
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project.addDefine("rp_voxels");
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if (process.platform === "win32" && win_hlsl) {
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project.addShaders("../base/Shaders/voxel_hlsl/*.glsl", { embed: snapshot, noprocessing: true });
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}
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else {
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project.addShaders("../base/Shaders/voxel_glsl/*.glsl", { embed: snapshot });
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}
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}
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resolve(project);
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@@ -0,0 +1,76 @@
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let flags = {};
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globalThis.flags = flags;
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flags.android = process.argv.indexOf("android") >= 0;
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flags.ios = process.argv.indexOf("ios") >= 0;
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flags.win_hlsl = process.platform === "win32" && process.argv.indexOf("opengl") < 0;
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flags.d3d12 = process.argv.indexOf("direct3d12") >= 0;
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flags.vulkan = process.argv.indexOf("vulkan") >= 0;
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flags.raytrace = flags.d3d12 || flags.vulkan;
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flags.metal = process.argv.indexOf("metal") >= 0;
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flags.vr = process.argv.indexOf("--vr") >= 0;
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flags.snapshot = process.argv.indexOf("--snapshot") >= 0;
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flags.plugin_embed = flags.ios;
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flags.physics = !flags.ios;
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flags.voxels = process.platform !== "darwin" && !flags.raytrace && !flags.android && !flags.ios;
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let project = new Project("Base");
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project.addSources("Sources");
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project.addShaders("../armorcore/Shaders/*.glsl", { embed: flags.snapshot });
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project.addShaders("Shaders/*.glsl", { embed: flags.snapshot });
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project.addAssets("Assets/*", { destination: "data/{name}", embed: flags.snapshot });
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project.addAssets("Assets/locale/*", { destination: "data/locale/{name}" });
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project.addAssets("Assets/licenses/**", { destination: "data/licenses/{name}" });
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project.addAssets("Assets/themes/*.json", { destination: "data/themes/{name}" });
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if (flags.snapshot) {
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project.addDefine("arm_snapshot");
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project.addDefine("arm_image_embed");
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project.addDefine("arm_shader_embed");
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project.addParameter("--no-traces");
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}
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else {
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project.addDefine("arm_noembed");
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project.addAssets("Assets/extra/*", { destination: "data/{name}" });
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}
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project.addParameter("--macro include('arm.logic')");
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project.addParameter("-dce full");
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project.addDefine("analyzer-optimize");
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project.addDefine("js-es=6");
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project.addDefine("zui_translate");
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project.addDefine("arm_data_dir");
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project.addDefine("arm_ltc");
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project.addDefine("arm_skip_envmap");
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project.addDefine("arm_taa");
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project.addDefine("arm_veloc");
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project.addDefine("arm_particles");
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// project.addDefine("arm_skin");
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if (flags.android) {
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project.addDefine("kha_android_rmb");
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}
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if (flags.raytrace) {
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project.addAssets("Assets/raytrace/*", { destination: "data/{name}", embed: flags.snapshot });
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if (flags.d3d12) {
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project.addAssets("Shaders/raytrace/*.cso", { destination: "data/{name}", embed: flags.snapshot });
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}
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else if (flags.vulkan) {
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project.addAssets("Shaders/raytrace/*.spirv", { destination: "data/{name}", embed: flags.snapshot });
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}
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}
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if (flags.voxels) {
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project.addDefine("rp_voxels");
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if (process.platform === "win32" && flags.win_hlsl) {
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project.addShaders("Shaders/voxel_hlsl/*.glsl", { embed: flags.snapshot, noprocessing: true });
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}
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else {
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project.addShaders("Shaders/voxel_glsl/*.glsl", { embed: flags.snapshot });
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}
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}
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resolve(project);
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Reference in New Issue
Block a user