Fix compile
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@@ -63,4 +63,3 @@ void draw_cubic_bezier(f32_array_t *x, f32_array_t *y, int segments, float stren
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extern int draw_font_size;
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extern draw_font_t *draw_font;
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extern gpu_texture_t *_draw_current;
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extern bool gpu_in_use;
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@@ -251,6 +251,7 @@ static inline int gpu_vertex_struct_size(gpu_vertex_structure_t *s) {
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}
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extern bool gpu_transpose_mat;
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extern bool gpu_in_use;
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extern gpu_texture_t *current_render_targets[8];
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extern int current_render_targets_count;
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extern int constant_buffer_index;
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