Save layer visibility

This commit is contained in:
luboslenco
2020-03-26 15:50:39 +01:00
parent e912af06d8
commit 3a8711a414
3 changed files with 3 additions and 1 deletions
+1
View File
@@ -30,6 +30,7 @@ typedef TLayerData = {
public var object_mask: Int;
public var blending: Int;
public var parent: Int;
public var visible: Bool;
public var paint_base: Bool;
public var paint_opac: Bool;
public var paint_occ: Bool;
+1
View File
@@ -60,6 +60,7 @@ class ExportArm {
object_mask: l.objectMask,
blending: l.blending,
parent: l.parent != null ? Project.layers.indexOf(l.parent) : -1,
visible: l.visible,
paint_base: l.paintBase,
paint_opac: l.paintOpac,
paint_occ: l.paintOcc,
+1 -1
View File
@@ -266,7 +266,7 @@ class ImportArm {
l.material_mask = ld.material_mask > -1 ? Project.materials[ld.material_mask] : null;
l.objectMask = ld.object_mask;
l.blending = ld.blending;
l.visible = ld.visible;
l.paintBase = ld.paint_base;
l.paintOpac = ld.paint_opac;
l.paintOcc = ld.paint_occ;