Mask texcoord fix

This commit is contained in:
luboslenco
2019-03-13 08:13:53 +01:00
parent 6c44755eac
commit 3b18d11283
+2
View File
@@ -346,7 +346,9 @@ class MaterialBuilder {
frag.add_uniform('sampler2D texpaint_nor_undo', '_texpaint_nor_undo');
frag.add_uniform('sampler2D texpaint_pack_undo', '_texpaint_pack_undo');
frag.write('vec2 sample_tc = vec2(wvpposition.x, wvpposition.y) * 0.5 + 0.5;');
#if kha_direct3d11
frag.write('sample_tc.y = 1.0 - sample_tc.y;');
#end
frag.write('vec4 sample_undo = textureLod(texpaint_undo, sample_tc, 0);');
frag.write('vec4 sample_nor_undo = textureLod(texpaint_nor_undo, sample_tc, 0);');
frag.write('vec4 sample_pack_undo = textureLod(texpaint_pack_undo, sample_tc, 0);');