base: fix links
This commit is contained in:
@@ -7,12 +7,12 @@ assignees: ''
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---
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<!-- NOTE: If you are unable to compile the program, please open a discussion instead:
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https://github.com/armory3d/armortools/discussions
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<!-- NOTE: If you are unable to compile the program, please open a forum thread instead:
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https://forums.armorpaint.org/c/support
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-->
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<!-- Please search existing issues first:
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https://github.com/armory3d/armortools/issues?q=is%3Aissue
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https://github.com/armory3d/armorpaint/issues?q=is%3Aissue
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-->
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**ArmorPaint version:**
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@@ -7,5 +7,5 @@ assignees: ''
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---
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<!-- Please search existing requests for potential duplicates before filing yours:
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https://github.com/armory3d/armortools/issues?q=is%3Aissue+label%3A%22feature+request%22+is%3Aopen
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https://github.com/armory3d/armorpaint/issues?q=is%3Aissue+label%3A%22feature+request%22+is%3Aopen
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-->
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@@ -6,4 +6,4 @@ The origin of this software must not be misrepresented; you must not claim that
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Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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This notice may not be removed or altered from any source distribution.
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https://github.com/armory3d/armortools
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https://github.com/armory3d/armorpaint
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+2
-2
@@ -1,8 +1,8 @@
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[amake](https://github.com/armory3d/armortools/tree/main/base/tools/amake) is the armorpaint build tool (based on [kmake](https://github.com/Kode/kmake)). It consists of several parts:
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[amake](https://github.com/armory3d/armorpaint/tree/main/base/tools/amake) is the armorpaint build tool (based on [kmake](https://github.com/Kode/kmake)). It consists of several parts:
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`aimage.c`: Converts common image formats like `.jpg` / `.png` / `.hdr` into a custom `.k` format, which is faster to load. `.k` is a simple format which contains an image header and lz4 compressed pixel data. It also handles processing the `icon.png` file into a custom OS defined format (`.ico` on Windows).
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[`ashader.c`](https://github.com/armory3d/armortools/tree/main/base/docs/ashader): Converts a `.kong` shader source into a graphics api specific format.
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[`ashader.c`](https://github.com/armory3d/armorpaint/tree/main/base/docs/ashader): Converts a `.kong` shader source into a graphics api specific format.
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`quickjs`: An embedded JavaScript engine, which is used to run the `make.js` file (see below).
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@@ -4,7 +4,7 @@ In ArmorPaint, it is used for rendering the path-traced viewport mode and for ra
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By default, the path-tracer supports 64 unique objects and up to 1024 instances. It has two modes - fast, which has most of the features disabled, and quality, which has features like translucency and emission enabled.
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- https://github.com/armory3d/armortools/tree/main/base/shaders/raytrace/src
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- https://github.com/armory3d/armortools/blob/main/base/sources/render_path_raytrace.c
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- https://github.com/armory3d/armortools/blob/main/base/sources/render_path_raytrace_bake.c
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- https://github.com/armory3d/armortools/blob/main/base/sources/iron_gpu.h
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- https://github.com/armory3d/armorpaint/tree/main/base/shaders/raytrace/src
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- https://github.com/armory3d/armorpaint/blob/main/base/sources/render_path_raytrace.c
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- https://github.com/armory3d/armorpaint/blob/main/base/sources/render_path_raytrace_bake.c
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- https://github.com/armory3d/armorpaint/blob/main/base/sources/iron_gpu.h
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@@ -1,6 +1,6 @@
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// Based on https://github.com/gorhill/lz4-wasm by Raymond Hill
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// armortools/base/assets/licenses/license_lz4-wasm.md
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// armorpaint/base/assets/licenses/license_lz4-wasm.md
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#include "iron_lz4.h"
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#include "iron_gc.h"
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+1
-1
@@ -6,4 +6,4 @@ The origin of this software must not be misrepresented; you must not claim that
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Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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This notice may not be removed or altered from any source distribution.
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https://github.com/armory3d/armortools
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https://github.com/armory3d/armorpaint
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@@ -6,4 +6,4 @@ The origin of this software must not be misrepresented; you must not claim that
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Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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This notice may not be removed or altered from any source distribution.
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https://github.com/armory3d/armortools
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https://github.com/armory3d/armorpaint
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+3
-3
@@ -7,11 +7,11 @@ armorpaint
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*Note 1: This repository is aimed at developers and may not be stable. Distributed binaries are [paid](https://armorpaint.org/download) to help with the project funding. All of the development is happening here in order to make it accessible to everyone. Thank you for support!*
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*Note 2: If you are compiling git version of ArmorPaint, then you need to have a compiler ([Visual Studio with clang tools](https://visualstudio.microsoft.com/downloads/) - Windows, [clang + dependencies](https://github.com/armory3d/armortools/wiki/Linux-Dependencies) - Linux, [Xcode](https://developer.apple.com/xcode/resources/) - macOS / iOS, [Android Studio](https://developer.android.com/studio) - Android) and [git](https://git-scm.com/downloads) installed.*
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*Note 2: If you are compiling git version of ArmorPaint, then you need to have a compiler ([Visual Studio with clang tools](https://visualstudio.microsoft.com/downloads/) - Windows, [clang + dependencies](https://github.com/armory3d/armorpaint/blob/main/base/docs/linux_deps.md) - Linux, [Xcode](https://developer.apple.com/xcode/resources/) - macOS / iOS, [Android Studio](https://developer.android.com/studio) - Android) and [git](https://git-scm.com/downloads) installed.*
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```bash
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git clone https://github.com/armory3d/armortools
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cd armortools/paint
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git clone https://github.com/armory3d/armorpaint
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cd armorpaint/paint
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```
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**Windows (x64)**
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@@ -235,7 +235,7 @@ void ui_menubar_draw_category_items_about_box() {
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#endif
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if (ui_icon_button(tr("Contributors"), ICON_LINK, UI_ALIGN_CENTER)) {
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iron_load_url("https://github.com/armory3d/armortools/graphs/contributors");
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iron_load_url("https://github.com/armory3d/armorpaint/graphs/contributors");
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}
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if (ui_icon_button(tr("OK"), ICON_CHECK, UI_ALIGN_CENTER)) {
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ui_box_hide();
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@@ -817,14 +817,14 @@ void ui_menubar_draw_category_items() {
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iron_load_url(string("%s/notes", manifest_url));
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}
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if (ui_menu_button(tr("Issue Tracker"), "", ICON_LINK)) {
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iron_load_url("https://github.com/armory3d/armortools/issues");
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iron_load_url("https://github.com/armory3d/armorpaint/issues");
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}
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if (ui_menu_button(tr("Report Bug"), "", ICON_LINK)) {
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#if defined(IRON_MACOS) || defined(IRON_IOS) // Limited url length
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iron_load_url(string("https://github.com/armory3d/armortools/issues/new?labels=bug&template=bug_report.md&body=*%s%%20%s-%s,%%20%s", manifest_title,
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iron_load_url(string("https://github.com/armory3d/armorpaint/issues/new?labels=bug&template=bug_report.md&body=*%s%%20%s-%s,%%20%s", manifest_title,
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manifest_version, config_get_sha(), iron_system_id()));
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#else
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iron_load_url(string("https://github.com/armory3d/armortools/issues/new?labels=bug&template=bug_report.md&body=*%s%%20%s-%s,%%20%s*%%0A%%0A**Issue "
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iron_load_url(string("https://github.com/armory3d/armorpaint/issues/new?labels=bug&template=bug_report.md&body=*%s%%20%s-%s,%%20%s*%%0A%%0A**Issue "
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"description:**%%0A%%0A**Steps to reproduce:**%%0A%%0A",
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manifest_title, manifest_version, config_get_sha(), iron_system_id()));
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#endif
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@@ -832,10 +832,10 @@ void ui_menubar_draw_category_items() {
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if (ui_menu_button(tr("Request Feature"), "", ICON_LINK)) {
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#if defined(IRON_MACOS) || defined(IRON_IOS) // Limited url length
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iron_load_url(
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string("https://github.com/armory3d/armortools/issues/new?labels=feature%%20request&template=feature_request.md&body=*%s%%20%s-%s,%%20%s",
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string("https://github.com/armory3d/armorpaint/issues/new?labels=feature%%20request&template=feature_request.md&body=*%s%%20%s-%s,%%20%s",
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manifest_title, manifest_version, config_get_sha(), iron_system_id()));
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#else
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iron_load_url(string("https://github.com/armory3d/armortools/issues/"
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iron_load_url(string("https://github.com/armory3d/armorpaint/issues/"
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"new?labels=feature%%20request&template=feature_request.md&body=*%s%%20%s-%s,%%20%s*%%0A%%0A**Feature description:**%%0A%%0A",
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manifest_title, manifest_version, config_get_sha(), iron_system_id()));
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#endif
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@@ -1,11 +1,11 @@
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armortools
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armorpaint
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==============
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3D content creation tools.
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[armorpaint/](https://github.com/armory3d/armortools/tree/main/paint)<br>
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[armorpaint/](https://github.com/armory3d/armorpaint/tree/main/paint)<br>
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**Generating a locale file**
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```bash
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