Use to_spirv

This commit is contained in:
luboslenco
2024-08-09 16:39:56 +02:00
parent 4f805937cd
commit 3d357f6c59
4 changed files with 1 additions and 5 deletions
-2
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@@ -21,8 +21,6 @@ jobs:
run: sudo apt-get install libasound2-dev libxrandr-dev libxinerama-dev libgl1-mesa-dev libxi-dev libxcursor-dev libudev-dev libgtk-3-dev --yes --quiet
- name: Get Submodules
run: git submodule update --init --recursive
- name: Clone krafix
run: git clone --recursive https://github.com/armory3d/glsl_to_spirv armorpaint/glsl_to_spirv
- name: Compile
run: |
cd armorpaint
-1
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@@ -5,4 +5,3 @@
armorlab/assets/models/*.onnx
armorlab/assets/models/*.txt
armorlab/onnx
glsl_to_spirv
-1
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@@ -56,6 +56,5 @@ cd armortools/armorpaint
**Linux VKRT** *wip*
```bash
git clone --recursive https://github.com/armory3d/glsl_to_spirv
../armorcore/make --graphics vulkan --run
```
+1 -1
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@@ -29,7 +29,7 @@ let project = new Project("Base");
if (graphics === "vulkan") {
project.addDefine("KINC_VKRT");
project.addProject("../" + dir + "/glsl_to_spirv");
project.addProject("../armorcore/tools/ashader/to_spirv");
}
if (flags.with_onnx) {