Use to_spirv
This commit is contained in:
+1
-1
@@ -29,7 +29,7 @@ let project = new Project("Base");
|
||||
|
||||
if (graphics === "vulkan") {
|
||||
project.addDefine("KINC_VKRT");
|
||||
project.addProject("../" + dir + "/glsl_to_spirv");
|
||||
project.addProject("../armorcore/tools/ashader/to_spirv");
|
||||
}
|
||||
|
||||
if (flags.with_onnx) {
|
||||
|
||||
Reference in New Issue
Block a user