Clamp negative viewport color

This commit is contained in:
luboslenco
2025-11-24 10:05:50 +01:00
parent 95dbcd17f6
commit 3f34a0b236
+2 -2
View File
@@ -280,9 +280,9 @@ fun deferred_light_frag(input: vert_out): float4 {
// if (matid == uint(1)) { // Emission
if (matid == uint(1.0)) { // Emission
color.rgb = color.rgb + g1.rgb; // materialid
albedo = float3(0.0, 0.0, 0.0);
//albedo = float3(0.0, 0.0, 0.0);
}
color.rgb = max3(color.rgb, float3(0.0, 0.0, 0.0));
color.a = 1.0; // Mark as opaque
return color;